Submitting App to Apple Store - Advice Please.
JCFord
Member Posts: 785
I have tested my app and am now ready to move on to the net stage and submit to the Apple store.
The link here about submitting does not appear to be very detailed:
http://gamesalad.com/wiki/developing_for_iphone:submitting_to_appstore
So far I have been building the app and testing on my iphone with the app provision certificate.
1. Do I need to produce anymore certificates to submit to the App store?
2. the wiki notes mention about uploading a zip - do I simply zip my app?
Is there anything else that I need to do or be aware of?
The link here about submitting does not appear to be very detailed:
http://gamesalad.com/wiki/developing_for_iphone:submitting_to_appstore
So far I have been building the app and testing on my iphone with the app provision certificate.
1. Do I need to produce anymore certificates to submit to the App store?
2. the wiki notes mention about uploading a zip - do I simply zip my app?
Is there anything else that I need to do or be aware of?
Comments
As for zipping, its as simple it seems. While submitting you will be asked to upload your binary, yep just zip the app. (Not the GameSalad file of course but the iPhone app you make when publishing to the iPhone.)
I've only just now published to my devices. However, I did build the distribution profile just to test and it looks like I can use the same AppID.
Someone correct me if I am wrong!?