dungeon master style game
diamond000
Member Posts: 32
i was going to wait and put up some pic later, but i see another person is making the same style of game. i have the maze part done and a map that will scroll out when touched. going to add the pick up and inventory next i think. here is what i have so far:
the walls are green for now i will be doing the graphics on and off as i go (maybe replace them next lol)
it runs right now at 60 fps
this is on the ipad forgot to say
the walls are green for now i will be doing the graphics on and off as i go (maybe replace them next lol)
it runs right now at 60 fps
this is on the ipad forgot to say
Comments
I had an idea of a 3D maze kinda game where you'd take the position of the player from the mini-map and then you could tell from that where you were and what to show 3D wise.
Not sure if it would have worked, but it's great to see others experimenting with some cool stuff!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
that,s exactly how it work, everything on the 2d map (top view) is put into the 3d view, so that way all i have to do is load maps and the 3d view does the rest.
I love Game experimentation and theory by proxy!
It's looking very nice!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
your is looking great i like the mist.
going to have to work on my graphics some. I think i will add the walls and an updated map
see if i can get that done today.
~t
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Ben
Darren.
Yes - I'm making my game 'Dungeon of the Damned' with GameSalad.
I have a development thread for it too which I'll update as I progress:
http://gamesalad.com/forums/topic.php?id=31798#post-234332
Coding it was a real challenge but in the end it was worth it.
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