How do you publish just for iPhone 3GS and ArmV7 processor?
Toby
Member Posts: 478
How do you publish just for iPhone 3GS & Touch with ArmV7 processor? Reading in the Apple forums and help is helpful, how do you set the Info.plist file to say build for ArmV7 using GameSalad!
Mr Codemonkey, any ideas?
Need to set valid architectures to Armv7 only & Archtecture to be optimised for Armv7. But where do i set this when publishing to GS?
Mr Codemonkey, any ideas?
Need to set valid architectures to Armv7 only & Archtecture to be optimised for Armv7. But where do i set this when publishing to GS?
Comments
If so How?
Anyone know about this? GameSalad gurus at Gendai?
sorry not replied before - at work and on phone!
Can't check myself, but I think there's an option in iTunes connect to specify device type - it's in the section where you fill in the app's details.
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do you have pro? maybee you could use the direct customer support if noone is answering here?
It's not really direct support is it.
The binary you uploaded was invalid. The signature was invalid, or it was not signed with an Apple submission certificate.
Because the info.plist file changed, basically. I tried an unmodified .ipa file and it uploaded just fine to itunes connect.
So a feature to be added I guess, can the GameSalad guys compile it for me perhaps if i provide the game file and the profiles etc?
As a general rule, we don't compile platform specific releases, but as a pro member please contact us directly and we'll see how we can meet your needs.