do we need a splash screen?
freon1200
Member Posts: 50
ok so im makin an app that is to go as quick as possible, only 1 screen, and the options. mute and junk all appear thru attribs and destroy actors.
is there any rule by apple that you have to have a splash screen of any sort for identifying your app? or even the app title? my name pops up you make the mute and background select pop up, then destroys when you cancel that.
is there any rule by apple that you have to have a splash screen of any sort for identifying your app? or even the app title? my name pops up you make the mute and background select pop up, then destroys when you cancel that.
Comments
thx Photics. i dont have even a splash screen tho XD it goes STRAIGHT to the app lol.
I think that's a big difference. Even if Apple doesn't reject the app, that's not really good design. Although, I think I played a game like that. I think it was Lord of the Rings on the XBOX. I remember a game where I just turned it on and then I was thrown right into the action. That's rare. It's standard practice to have a title screen. It's like a book without a cover.
thanks Photics
I think it works like this... there should be something immediately on the screen at launch. If it's a blank screen, with a loading pinwheel icon, Apple might shoot that down.
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