Cannot concat text and boolean attributes in a displaytext behaviour

pixel_knightspixel_knights Member Posts: 50
edited November -1 in Tech Support
I've just stumbled on an odd bug. I was displaying some info on the game window for debug purposes and I found my game would hang entering the scene. The problem was all down to including text and the value of a boolean in my displaytext

i.e

"isSet:"..game.someBoolean

If I remove the "isSet" and just display the boolean it's fine, but any combination of text and boolean stops the scene from loading.
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