What to tweak to make background black and white...
GugsGames
Member Posts: 54
I have a colour background that I want to initially be black and white (it becomes colour later). What are the RGB numbers it needs to be at to drain it of all colour?
Or is there some other value in the colour settings I need to tweak?
Thanks
Or is there some other value in the colour settings I need to tweak?
Thanks
Comments
Hmm. I don't know if that would work, because what I actually wanted to do is have the image change from black and white to colour as you achieve certain objectives in the level.
Specifically, I have several objects to get from point A to point B. Every time one of them reaches point B, the black and white background becomes slightly more colourful. Until it is full colour. At least, that was my intention.
Unless I go down the route of having the black and white image change to colour once all the objects have reached point B rather than bit by bit. Then I wouldn't have to do it in increments. But still, would I be able to get it to transition nicely from the black and white image to the colour one? I would prefer it to blend in rather than suddenly switch.
Say the one in the Back is B&W, this one should have alpha=1
On top of that, and on the same position you put the color version, this one has alpha is 0 at the scene's start. Now every time you pick up an object have the color background change alpha to alpha + 0.1 (for example). This will make it color in 10 steps.
Let me know if you have any question.
Ludwig
Lump Apps and My Assets
Many thanks!!!
But don't use alpha+0.1 because things will go south.
From 0 to 0.1:
Interpolate self.color.alpha to 0.1
Duration 1 second.
Etc.
This looks awesome when you do this. I have tried it befor.
Lump Apps and My Assets