GS8 : I CHANGE FROM STANDARD TO PORTAIL,Now i have screen the larger screen,Why?

venon_itvenon_it Member, PRO Posts: 594
edited November -1 in Tech Support
I CHANGE FROM STANDARD TO PORTAIL my game, Now i have screen the larger screen,Why?
in this scree:
http://lemonblind.altervista.org/Schermata 2010-01-29 a 15.36.23.png

you can see the red BLOCK, should not be present..

Why?

Comments

  • venon_itvenon_it Member, PRO Posts: 594
    probably if I create an application from scratch that does not appear....
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    that link takes me to a gif image that does not load...
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    hmm. works when I copy and paste it...

    do you dimensions stay the same, should be 320 x 480
  • venon_itvenon_it Member, PRO Posts: 594
    ... i change to version 7 to 8 GS and after change to portail mode...

    http://lemonblind.altervista.org/Schermata 2010-01-29 a 15.36.23.png

    remains a part of the old settings .. strange
  • rebumprebump Member Posts: 1,058
    Possible work around if a new 0.8.0 bug is causing you issues:

    Does adding a "ActorConfigured" boolean attribute and then adding an configure actor section in your actor fix it?

    Add "ActorConfigured" to actor and set to "false".

    Have a rule "If self.ActorConfigured is false then configure..." where you could then use some "Set Attribute" behaviors to set the actor's position and size and then set "ActorConfigured" to true so this ruleset is not repeated again.
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