Been working on this for a little while, its almost done now. Uses accelerometer controls on the device, and the platforms speed up and get faster with time. Let me know what you guys think!
(sorry videos kind of hard to see when not in fullscreen. Havent made a proper video yet)
Comments
Agreed on the Bump character, instantly though it was. (Im sure not intentionally)
Gameplay I could see being a little bit boring, however I feel that the game is probably better in playing as I can tell that I would get quite into it! (Similar to how I feel towards Doodle Jump, which Im sure can only be positive )
Good luck with the game looks like you've put a lot of hard work into it!
http://onemorelevel.com/game/gravity_ball
John, Skype me I have a few ideas
Yeah ill probably end up changing the character( wasnt intentional to look like bumps or course) A circle type character i thought fit best, and i triede different variatiosn of eyes and mouths on it and this is just what looks best. Ill see what i can change it to
@ possesive yeah looks bland in a video, its alot more funner and get into it more on the device as your using acceloeremter and the platforms get faster and faster and it gets harder to collect the power ups.
This is my try at the endless sort of game.
thanks for the feedback guys ill continue to work on it!
I did a prototype myself with accelerate directions tied to device rotation and eventually didn't go through with it. Not because of issues with GS but because I figured there would be people that would actually end up dropping their device trying to play the game, especially if reflexes were part of the gameplay. The number of people dropping their device might be minimal but I personally didn't want to risk it.
Just a little advice and good luck with the game!
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left