Fragged - Our first MAC Title
BApps
Member Posts: 21
Fragged has been released onto the MAC Store. This is our first MAC Title and we think our best game yet. Fragged is a 'Fragger' style game. Throw grenades to blow up the enemy.
'The objective of Fragged is to blow up all the enemies with a certain amount of Frags.
Each level has its own design and different ways which you have to blow up the enemy.'
Please check out Fragged and tell us what you think.
http://itunes.apple.com/us/app/fragged/id454469421?mt=12
Thanks
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Comments
Also yes it does have the fragger style, we wanted our game to have that fragger style.
Thanks
AKA is a Fragger clone. Just be straight up about it, we're not your customers you don't have to BS with us.
My only critique (having not played the game) is that you could have added a background to the areas that would be caves, it looks a bit odd that you can see through a solid mass of earth.
Looks similar to fragger.
But still good luck with it!
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JamieOneil's Background Pack
JamieOneil's iCopter Template
JamieOneil's Falling Asteroids
Anyway I am glad people think it is a fragger 'clone' because that was the style/look we were going for. Like I said we wanted that look.
Thanks
"going for the same look" is fine, stylistically - but pretty much going for the same character look within a game that pretty much plays the same as its 'inspiration'...
Well...
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Ive not looked too closely, but straight away I can say your using some of the original games art assets. The cloud graphics are from the web based Fragger for definate.
its a shame really... as youve obviously put quite a bit of work into creating the game. Instead of trying to copy the original source, and trying to ride off its popularity, with a little more effort you could have made it into something with its own appeal and character, that wouldnt have been putting you at risk of losing the work youve already invested.
A post a couple of months back linked to a lecture by a developer who spoke about games that largely copies of major titles. The sales figures he quoted for these were that the first couple might make a moderate amount for a short period, then the sales fell off and later copies did little or nothing.
As Chunkypixels says, it is clear you have put work into this, and it would be sad to see your work go to waste. Originality combined with the amount of effort you've put in would I think stand you a better chance, and certainly avoid legal complications.
kipper
Like when 'papi jump' come out and 'doodle jump' copied their concept? Or when 'angry birds' copied 'Crush the castles' concept?
There have been many games created here that are 'clones', 'styles' , 'look like' games, will they all get lawsuits?
A few clouds may be the same as fragger and the concept but the rest of the game was created by us, levels etc. We are very happy with the way the game has turned out, if people think that it is a clone then that's their opinion.
When you say "A few clouds may be the same as fragger", are you saying that you are using the actual cloud asset from Fragger? If so, that's a copyright violation as assets created by the makers of Fragger are copyrighted.
Beyond that, I have a few suggestions for your game:
1) As Dizko mentioned, the background of the underground tunnels should not be transparent. It looks very strange that you can see the hills in the background graphic in the underground tunnels. You just need to make them dark brown/black.
2) The grenade in the icon is upside down. You would never hold a grenade with the pin side by your pinkie. It should be by your thumb.
I think you can try to capture the look/style of Fragger but put your own twist on it to make it your own. For example, instead of generic soldiers, you could use green army men toys (like in Toy Story) fighting against beige army men or you could make them ant soldiers in a war between the black and red ants (which would go along with the war theme and underground tunnels).
- Jeff
EDIT: I just got my next game idea! Mad birds!
Just because you didn't actually upload that template to the app store yourself you sold it with the intentions of others uploading it. If you don't like cloned games then surly you shouldn't of created that? How much did that template make you? Angry Frogs? http://itunes.apple.com/gb/app/angry-frogs/id447677252?mt=8
Just type 'Angry' into the app store and there are loads.
Angry Frogs is a different case. "Frogs" and "Birds" are completely different from each other and do not look like the same titles.
Angry Frogs? http://itunes.apple.com/gb/app/angry-frogs/id447677252?mt=8
Just type 'Angry' into the app store and there are loads.
As others have said dont be surprised if you get a cease and desist, or if it gets rejected all together.
Topic closed.
And ill be looking forward to Cut the Roped!