Animation Dilema
crimsonoracle
Member Posts: 3
I'm just started with Game Salad. I created an actor then added a rule to animate. When All conditions are valid: (Actor receives event) (key) (a: Keyboard) is down.
Animate Behavior added with ten pictures equally sized as the actor.
What gives?
I've tried Any under "when..." I've tried variable animation speeds. I've unchecked the "restore actor option."
Help
Animate Behavior added with ten pictures equally sized as the actor.
What gives?
I've tried Any under "when..." I've tried variable animation speeds. I've unchecked the "restore actor option."
Help
Comments
Try just placing the animate behavior freely in the actor and it should just run when you hit the green preview
I am not sure how other people do it but the above works for me....
good luck kipper