Useful Peek into An App's Sales History

maniraptormaniraptor Member Posts: 81
Noel over at Snappy Touch games has a blog post where he discusses sales trends and strategies he used for his Flower Garden app. He has graphs for the 10 months that the app has been in the store, and some interesting things stand out.

Sales didn't seem effective if the app didn't have visibility to begin with.

Conversely, Lite versions can be, if released months after initial drop-off.

In-App Purchases (IAP) made a HUGE difference (ie 3X the average daily revenue).

IAP were effective for both the Full and Lite versions.

Apple featured Flower Garden as a Staff favorite...10 months after launch.

Here's the full post. It's long, but lots of good stuff: http://gamesfromwithin.com/making-a-living-barely-on-the-iphone-app-store

Comments

  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    cool ....thanks for posting...will take a look....love hearing sales routes and success stories....keeps the dream alive dude!!!
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    just read it all....very interesting....can we do in app purchases in GameSalad yet?
  • rebumprebump Member Posts: 1,058
    No, not yet.
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