GameSalad making image files 10x bigger on import
CatGoneCrazy
Member, PRO Posts: 90
Hello everyone! This is my first post in the forum (and I've looked around for an answer already cos I know you guys hate double threading!) but I'm stumped and hope you can help me.
My game's size is around 40MB at the moment - not too bad considering the content, but not tiny either. I spent a whole day optimising everything, saving for web etc. But after some exploration, it seems images I saved at 98kb in size are over 1MB in size in the project folder. 10 of my images are over a meg when they should be around a tenth of that.
Any idea what's going wrong? They seem to be .png files in GS, when I saved them as jpgs.
Hope you can help me!
CatGoneCrazy
My game's size is around 40MB at the moment - not too bad considering the content, but not tiny either. I spent a whole day optimising everything, saving for web etc. But after some exploration, it seems images I saved at 98kb in size are over 1MB in size in the project folder. 10 of my images are over a meg when they should be around a tenth of that.
Any idea what's going wrong? They seem to be .png files in GS, when I saved them as jpgs.
Hope you can help me!
CatGoneCrazy
Comments
Tshirt posted a solution I think that involved going into your project file, renaming the files to .jpg in the XML or *something* like that.
I can't seem to find it though - maybe another kind soul will be able to!
Sorry it's not hugely helpful!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
http://gamesalad.com/forums/topic.php?id=24695#post-187472
Hope that helps!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
http://gamesalad.com/forums/topic.php?id=28396
This trick is crazy awesome! My file size went from 38MB down to 5MB after I did this.