Need advice about graphics !

POMPOM Member Posts: 2,599
Hey everyone ,
Im designing the menus for my game and i need some help ,
The game theme is forest and squirrels,
In my game (Code name - STN) i have 3 worlds ,

So for world 1 i have this : A big tree with a hole (Like a squirrel's house).
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For world 2 this : A tree house.
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For world 3:
I NEED YOUR HELP , ANY SUGGESTIONS ?

And i have this one for the "coming soon" levels :
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Those graphics are just concepts and will be remade by a pro .

Thanks for your help!
Roy.

Comments

  • mithraweptmithrawept Member, PRO Posts: 167
    How about a cave? Then you could have an underground level.
  • wouterwouter Member Posts: 174
    maybe an ground squirrel hole?
    just a head of an squirrel?
    squirrel family
  • 3d103d10 Member Posts: 471
    You have not mentioned what advice do you need.Are you asking the graphics look good or bad.
    If that is then it looks fair but does not catch the eye.Does not have that striking contrast to the proportion.
    But as they are only rough drafts it looks fair.But have a good look a color composition.You really should put the colorization into the composite.
  • EastboundEastbound Member, BASIC Posts: 1,074
    I always like to include a night-time level. It allows you to just make a few palette swaps to create an entirely different feeling world.
  • JPickardJPickard Member Posts: 477
    How about a telephone pole, with lots of wires and transformers? Squirrels in my back yard are always racing around those. And maybe avoiding electrical shocks could be a challenge for the level.
  • POMPOM Member Posts: 2,599
    3d10 said:
    You have not mentioned what advice do you need.Are you asking the graphics look good or bad.
    If that is then it looks fair but does not catch the eye.Does not have that striking contrast to the proportion.
    But as they are only rough drafts it looks fair.But have a good look a color composition.You really should put the colorization into the composite.

    Im asking advice about how the "image" of the 3rd world will be .
    This is only drafts , the final graphics will be made by a pro artist .
    JPickard said:
    How about a telephone pole, with lots of wires and transformers? Squirrels in my back yard are always racing around those. And maybe avoiding electrical shocks could be a challenge for the level.

    I might consider that ! very original!

    More suggestions will be gladly accepted ;)

    Roy.
  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    The images look great so far.
    Just try to mix it up a little, try different kinds of trees, keep the eye moving.
    Also, the night lvl idea is great, try different seasons etc etc.
    Be creative :)

    Hope this helped.
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