Here are the rules that say your allowed: You must have full copyright/approval to all artwork and sound used in the game. Using paids and free stock images and photos is allowed, though creating your own art and sound where possible would be preferred.
Alrighty with art disputes aside, lets see some more videos! Hah I'm missing Scuba Steve.
Also I for got to tell you. The deeper you go, the more compressed things become (Yes I know thats common sense). BUT, something I didn't realize until scuba class, was your air is compressed to. This means the deeper you go (every 10 meters) your breaths use more air.
So at 0m below 1 to 1 breath. 10m below 1: 2 breaths. 20m 1 : 3 breaths, and so on. "The biggest change is from 0 to 10m because the change doubles." Don't know if this helps, but it would make the air bar more realistic.
Also with that said the more air you in take the more carbon dioxide (very bad). You can get the 'benz' if you don't surface right. (Maybe a in game punishment could be if you surface to fast you get the benz and lose points?)
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JamieOneil
Here are the rules that say your allowed:
You must have full copyright/approval to all artwork and sound used in the game. Using paids and free stock images and photos is allowed, though creating your own art and sound where possible would be preferred.
Also I for got to tell you. The deeper you go, the more compressed things become (Yes I know thats common sense). BUT, something I didn't realize until scuba class, was your air is compressed to. This means the deeper you go (every 10 meters) your breaths use more air.
So at 0m below 1 to 1 breath. 10m below 1: 2 breaths. 20m 1 : 3 breaths, and so on. "The biggest change is from 0 to 10m because the change doubles." Don't know if this helps, but it would make the air bar more realistic.
Also with that said the more air you in take the more carbon dioxide (very bad). You can get the 'benz' if you don't surface right. (Maybe a in game punishment could be if you surface to fast you get the benz and lose points?)