Please Help! Application Loader Problem,

TJMNUTTJMNUT Member Posts: 236
edited November -1 in Announce Your Game!
When I open the application loader, i send the zipped file, it says"Application failed codesign verification. The signature was invalid, or it was not signed with an Apple submission certificate." What does this mean, and what do I do?

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    You have to make sure you have your developement certificate, your wwdc certifciate, and make sure your using a DISTRIBUTION for appstore provisiong profile
  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    And make sure you are using the right distribution profile and not a developer profile.
  • TJMNUTTJMNUT Member Posts: 236
    JohnPapiomitis said:
    You have to make sure you have your developement certificate, your wwdc certifciate, and make sure your using a DISTRIBUTION for appstore provisiong profile

    what does that mean, how do i do this?
  • DrGlickertDrGlickert Member Posts: 1,135
    When you publish in GameSalad make sure that you select the distribution one, not the development one. Sounds like you clicked on publish and selected the development profile.
  • TJMNUTTJMNUT Member Posts: 236
    where do you select that
  • TJMNUTTJMNUT Member Posts: 236
    I went through the publishing thing, and it doesn't say distribution certificate, where is it?
  • DrGlickertDrGlickert Member Posts: 1,135
    YOu get it from Apple. On the developers website. You have to create one just like you did for GS when you downloaded the viewer.

    But now, you have to create one for your specific game, AND make sure that it's a distribution profile and not one for an ad hoc
  • TJMNUTTJMNUT Member Posts: 236
    what do i do with the certificate?
  • TJMNUTTJMNUT Member Posts: 236
    and how do i make it, I can't seem to find add new certificate on the website.
  • TJMNUTTJMNUT Member Posts: 236
    that doesn't tell me anything about the certificates, and i already published. But I did have to change the name on the ITunes Connect Manage my applications page, so do I have to publish the game again under the same name? Thanks!
  • TJMNUTTJMNUT Member Posts: 236
    heres a video of what is happening.
  • TJMNUTTJMNUT Member Posts: 236
    DrGlickert said:
    YOu get it from Apple. On the developers website. You have to create one just like you did for GS when you downloaded the viewer.

    But now, you have to create one for your specific game, AND make sure that it's a distribution profile and not one for an ad hoc

    I tried creating another certificate, I can't find the add certificate button like I could earlier.
  • TJMNUTTJMNUT Member Posts: 236
    do i have to do what TSB does in the beginning of this video
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