RI position question
8bitnorth
Member Posts: 11
Hey Guys! im new to GS. I read the forums a lot for technical issues and you guys are great. Now i have a problem I cant see the answer too.
I understand that when i set resolution independence to on. it scales down the image by 2 in GS creater and will upscale when the game is played on and iphone 4. But does it automatically scale the attributes that are associated with position?
For example. (landscape) If i have an actor that is locked in the centre of the screen game.self.position = 240... on an older device it will be in the centre. But if its played on an iphone 4, will it change the value to 480 automatically?
Another example would be if i have an actor spawn just off the screen at x = 500, if the game is on an iphone 4, will it spawn at 1000 or will it spawn at 500 and be shown?
thanks guys!
I understand that when i set resolution independence to on. it scales down the image by 2 in GS creater and will upscale when the game is played on and iphone 4. But does it automatically scale the attributes that are associated with position?
For example. (landscape) If i have an actor that is locked in the centre of the screen game.self.position = 240... on an older device it will be in the centre. But if its played on an iphone 4, will it change the value to 480 automatically?
Another example would be if i have an actor spawn just off the screen at x = 500, if the game is on an iphone 4, will it spawn at 1000 or will it spawn at 500 and be shown?
thanks guys!
Comments
thanks