Graphic Packs - lots of PNG files or just raw EPS - opinions please!
debugdesign
Member Posts: 886
Hi Guys,
I have been creating a tonne of graphics for you to use on your games and wondered if I am wasting time by png'ing all the files.
For example, trees and Buildings can be varied sizes so is it worth me creating a 32, 64, 128, 256, and 512 high version or would you prefer to get the EPS file, resize and color yourself and then export how you like.
Let me know because I can get these packs out quicker if I didn't have to do all the PNG variations.
Alternatively, if you don't know what an EPS is and you would like the files in ready to use PNGs also let me know.
Thanks
I have been creating a tonne of graphics for you to use on your games and wondered if I am wasting time by png'ing all the files.
For example, trees and Buildings can be varied sizes so is it worth me creating a 32, 64, 128, 256, and 512 high version or would you prefer to get the EPS file, resize and color yourself and then export how you like.
Let me know because I can get these packs out quicker if I didn't have to do all the PNG variations.
Alternatively, if you don't know what an EPS is and you would like the files in ready to use PNGs also let me know.
Thanks
Comments
Good luck with the packs too, I've been thinking about doing this myself for a while now, I bet you're about to release all the things I had been planning to do ;-)