Questions about optimization

shaihaludshaihalud Member Posts: 34
I'm currently working on a game, but it is very scene-heavy. I keep noticing that a new scene (with a few actors) ads about 60kb to my game- which seems a little heavy. I want to keep this game under 10 megs, so my question is- when the game is finally exported to iphone, will the xcode conversion also compress the data at all?

For example, if my game is 5 megs in GameSalad, how big will it be on iphone?

Comments

  • firemaplegamesfiremaplegames Member Posts: 3,211
    The project size in the lower corner is, in my case, much larger than my final app size...

    My Danger Cats! project says 10.3MB, but the actual size is 2.8MB

    I think I read something that the screenshots add to the project size, but are not added to the final app.

    So I would build a quick dev build for your phone, and see what the result is...
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