Interpolate - ease in and out broken?

TobyToby Member Posts: 478
edited November -1 in Tech Support
Trying to do a simple bit of interpolation, finding ease in and out is broken if the interpolate rule is used twice in one actor?

Rule
(if global attribute => 1)
Interpolate actor attribute.colour.alpha to 1 over .25 seconds (ease in out)

Rule
(if global attribute = 0)
Interpolate actor attribute.colour.alpha to 0 over .25 seconds (ease in out)

If i change the easing to be (linear) it works fine, if i change it to (ease in out) ONLY THE FIRST RULE IS ACTIONED?
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