iphone viewer compiler error?!

jdnorrodjdnorrod Member Posts: 2
edited November -1 in iPhone and Android Publishing
I'm very new to all of this so forgive me if this is addressed elsewhere, I couldn't find it.

I'm trying to setup the iphone viewer and I'm getting 4 compiler errors in Xcode:

Undefined symbols:
"_ADBannerContentSizeIdentifierLandscape", referenced from:
_ADBannerContentSizeIdentifierLandscape$non_lazy_ptr in libGameSaladViewer.a(GSiAdSupport.o)
(maybe you meant: _ADBannerContentSizeIdentifierLandscape$non_lazy_ptr)

"_ADBannerContentSizeIdentifierPortrait", referenced from:
_ADBannerContentSizeIdentifierPortrait$non_lazy_ptr in libGameSaladViewer.a(GSiAdSupport.o)
(maybe you meant: _ADBannerContentSizeIdentifierPortrait$non_lazy_ptr)
ld: symbol(s) not found
collect2: ld returned 1 exit status

Undefined symbols:
"_ADBannerContentSizeIdentifierLandscape", referenced from:
_ADBannerContentSizeIdentifierLandscape$non_lazy_ptr in libGameSaladViewer.a(GSiAdSupport.o)
(maybe you meant: _ADBannerContentSizeIdentifierLandscape$non_lazy_ptr)

"_ADBannerContentSizeIdentifierPortrait", referenced from:
_ADBannerContentSizeIdentifierPortrait$non_lazy_ptr in libGameSaladViewer.a(GSiAdSupport.o)
(maybe you meant: _ADBannerContentSizeIdentifierPortrait$non_lazy_ptr)
ld: symbol(s) not found
collect2: ld returned 1 exit status

I would love it if any of you could help me out :)

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