Trollkin Invasion - hack-n-slash platformer is finally out

monsterpunchmonsterpunch Member Posts: 37
edited November -1 in Announce Your Game!
http://itunes.apple.com/gb/app/trollkin-invasion/id433985713?mt=8

Designed to fufill that hectic, unnerving battleground feeling with the Trollkin pushing in onto your raided camp. It involves physics, jumping to avoid certain types of invading enemies attacks, and a tracker at the end of how many of each creature you managed to bring down.

Tell me what you guys think about the art style, gameplay, music or the like! I can also answer questions.

Tips:
-Hounds are easy to kill, but they are fast and if you ignore them in regard to larger enemies, they will take you down quickly.

-Keep on the move; if you cant see the enemy, you must go to them or else you'll be surrounded quickly.

-Pick your most dangerous target first; its easy to get caught up in terms of taking a mystic down when 2 trollkin footsoldiers are tearing you up.

Comments

  • monsterpunchmonsterpunch Member Posts: 37
    Here are a few free Promo Codes: GET EM WHILE THEY'RE HOT.

    YWWH9HMMK77T
    FFFMA3WK3PFW
    74PE43YW4PKE
    R4NPXTX4KTER
    LTETHRLNK3X4
  • PNTRPNTR Member Posts: 1
    R4NPXTX4KTER is taken

    Pretty good game but I feel there could be some improvements.

    1. The biggest problem is the controls. I don't feel that they are precise enought. Mostly the move left-right buttons. Maybe make them bigger.

    2. I feel that every game is the same even though the enemys spawning is somewhat random. But maybe add more randomness to make every playthrough more unique. I've played it a couple of times and I always end up around 200-300 points.

    Add different backgrounds. Maybe random at start or that you progress after X kills.

    Powerups. Don't know how much this differ from your original gameplan but for the players I think it could be a fun thing to add to get a longer gameplay. "Just hoping that the next enemy would drop that 5sec invinsibility so I could get more points"
  • MagoNicolasMagoNicolas Member, PRO Posts: 2,090
    I Took LTETHRLNK3X4.

    Looks Great!
    Will test it soon.
  • monsterpunchmonsterpunch Member Posts: 37
    HAha good point PNTR. I noticed final gameplay arrows were a bit small for usual gaming. It gets sluggish and slow but on Mac testing I could get to around 600. I can make a future patch have a higher framerate etc TY for your important.

    My next project will be in the vein of a Metal Slug type =)
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