90 downloads for the one day free.

GLGAMESGLGAMES SingaporeMember Posts: 988
edited November -1 in Announce Your Game!
Just to share my experience making my game free for a day, seems like downloads grew from 1-2 to 90 lolz.

Comments

  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    I set one free for a day and had 48k sales lol, mostly in China, was crazy!

    Ace
  • akashvirakashvir Member Posts: 42
    Did u just say 48000 sales in one day.. Wow.. That's insanely crazy..lol
  • jb15jb15 Member Posts: 602
    Did either of you notice an increase in sales after you set it back to paid? Or did it just go back to normal? Or worse?
  • AbrigaitoAbrigaito Member Posts: 44
    mynameisace said:
    I set one free for a day and had 48k sales lol, mostly in China, was crazy!

    Ace

    I think he mean downloads and not sales.
  • jb15jb15 Member Posts: 602
    Is there a difference?
  • AbrigaitoAbrigaito Member Posts: 44
    With sales you get money with free downloads you don't.
  • jb15jb15 Member Posts: 602
    Oh--I guess the two are interchangeable, in some ways. Anyway--did it help sales (as in $$$) afterward?
  • ozboybrianozboybrian PRO Posts: 2,102
    I've got about 4 games all almost ready to be released. Wonder how they will fair... They'll all be friend on there first day. I won't bother with Promo codes. The second day they will cost money. : )

    http://www.facebook.com/ListYourTopiPhoneGame
  • GLGAMESGLGAMES SingaporeMember Posts: 988
    Yuh sale figures not updated yet, waiting to see if one day free help with sales after that. fingers crossed.
  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    I had an increase of about 60% in sales when I set it back to Tier 1.

    Ace
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