Preferance? Doodle-art or varied?
jb15
Member Posts: 602
I am in the process of choosing the graphics for my physics game app (similar to Doodle Destroy). I'm trying to decide between two options:
1. I make graphics similar to the ones in Doodle Destroy--that is, cartoony/crayon type art.
2. I use TONS of different art from Clker.com--and have different art on every level. For instance, my actors, and backgrounds change images on every level.
Ideas? If the gameplay is similar to Doodle Destroy (which it is) I might be seen as a copycat. However, if my art changes on every level, people might not like it as much (or they might like it more)...
1. I make graphics similar to the ones in Doodle Destroy--that is, cartoony/crayon type art.
2. I use TONS of different art from Clker.com--and have different art on every level. For instance, my actors, and backgrounds change images on every level.
Ideas? If the gameplay is similar to Doodle Destroy (which it is) I might be seen as a copycat. However, if my art changes on every level, people might not like it as much (or they might like it more)...
Comments
It seems to have lost it's popularity.
Ace