 Last Promo Codes giveaway for Loonimals before the Update! 

POMPOM Member Posts: 2,599
edited November -1 in Announce Your Game!
Hey guys so an update for Loonimals is on its way! (waiting for review)
So the thing is i have some codes left , and i thought i would share and maybe get some reviews .

Photobucket



http://itunes.apple.com/us/app/loonimals/id427842742?mt=8

Here are the codes:

N76MM6LAW3AJ

HX9XMNJYLEYF

RTYET64HTMET

KHXJH7RNHK4X

JEXLR9EFNE74

9MKHT7X4K9P7

JH7FRR3EJLWN

YNMMWT6PY6LA

3L4JRFLHFMFE

TETE73XW6JFA

XFTYPYL3NXM6

WLRYY7RELRJN

RJAYTP6T6RW7

KRRTXPRLT934

944LM9M966NM

I would really appreciate if you dedicate 5 minutes to submit a review in the store ,
and "Like" (and share) the Loonimals Facebook page:
http://www.facebook.com/pages/Loonimals/190106531026393?sk=wall

Dont forget to update in a few days.

Thanks a lot and have fun!

Roy.

Comments

  • JeffreyShimaneJeffreyShimane Member Posts: 372
    I used code 944LM9M966NM. I promise to leave a review after I've played it. Thanks for the code!
  • TouchTiltGamesTouchTiltGames Member Posts: 1,162
    Looks great! I took KRRTXPRLT934 and will leave a rating/review tonight!

    cheers.
  • JeffreyShimaneJeffreyShimane Member Posts: 372
    Strange. I redeemed the code and Loonimals installed. However, when I go to write a review from my iPhone, it says to write a review, I must have purchased/downloaded the software first. Is this normal? I've never used a promo code before and tried to write a review for it.
  • POMPOM Member Posts: 2,599
    jshimane said:
    Strange. I redeemed the code and Loonimals installed. However, when I go to write a review from my iPhone, it says to write a review, I must have purchased/downloaded the software first. Is this normal? I've never used a promo code before and tried to write a review for it.

    Thanks for taking a code , you need to sync your iphone with itunes and then leave the review in the itunes.

    Let me know.

    Roy.
  • JeffreyShimaneJeffreyShimane Member Posts: 372
    I tried syncing my iPhone with iTunes and leaving the review in iTunes. That didn't work either. It said I must own the app to review it. I even tried buying it but it said I already own it (which is totally contradictory to the previous message it just gave me)! It's very frustrating because I played your game and I think it's great and would like to leave a good review of it. I'm sorry I wasted one of your promo codes. Here's the review I was trying to post:

    "Loonimals is well worth $0.99. It has great graphics, funny sound effects, and most importantly, fun and addictive gameplay! You'll be muttering to yourself, "Just one more try!" over and over again."

    Maybe when it gets updated, I'll be able to post a review and if not, I'll try buying it again. I think adding the ability to tap anywhere to drop the loonimals is a good addition. That would pretty much be my only gripe with the game. You did a really great job with Loonimals, p-o-m! You should be very proud and I hope it is very successful for you!
  • POMPOM Member Posts: 2,599
    The update has the "Tap anywhere" function in it !

    I would really like this review in the store ;)
    ill appreciate if you give it one more try..
    Thanks for the kind words mate.

    Roy.
  • Rob2Rob2 Member Posts: 2,402
    Looks great, was just about to say touching at the top was odd as your hand masked the whole play area but I see U got that covered :)... I'm off to review (UK):-)
  • Rob2Rob2 Member Posts: 2,402
    Probably been asked before but are you doing most of your great work in Illustrator/PS ?
  • POMPOM Member Posts: 2,599
    Rob2 said:
    Looks great, was just about to say touching at the top was odd as your hand masked the whole play area but I see U got that covered :)... I'm off to review (UK):-)

    Yes i had some problems with it cause there are enemies ( bats and astroids) that you can kill with your finger , and it causes that the player want to kill the enemy and a Loonimal was falling (because of the touch) so i made the touch area only above , but now i solved it that you can touch anywhere to drop a Loonimal , but if you touch to kill an enemy , the Loonimal will not fall down.
    Is that make any sense to you?

    Anyway the update is coming with full screen touch area ! and some more additions.

    For art i use Photoshop only , i dont know how to use illustrator yet.

    Thanks for the review Rob!
    Be sure to update in a few days ;) and maybe give me some more advices for future updates!

    Roy.
  • JeffreyShimaneJeffreyShimane Member Posts: 372
    p-o-m, one thing I thought of with your touch anywhere implementation...

    On the instructions that play at the start of the game, it appears from the graphics that you need to slice the bats/asteroids to kill them. This could cause confusion, especially if someone starts their slice motion outside the bat/asteroid actor and instead of killing the bat/asteroid, the loonimal unintentionally falls. Maybe you could make it clearer that the bats/asteroids need to be tapped instead of sliced.
  • POMPOM Member Posts: 2,599
    jshimane said:
    p-o-m, one thing I thought of with your touch anywhere implementation...

    On the instructions that play at the start of the game, it appears from the graphics that you need to slice the bats/asteroids to kill them. This could cause confusion, especially if someone starts their slice motion outside the bat/asteroid actor and instead of killing the bat/asteroid, the loonimal unintentionally falls. Maybe you could make it clearer that the bats/asteroids need to be tapped instead of sliced.

    Dont worry about it , you can start the slice out side the bat/asteroid , you dont have to be accurate by tapping strait to it (you can if you want to) , i managed to get the logic right .
    Thanks for the heads up!

    Roy.
  • JeffreyShimaneJeffreyShimane Member Posts: 372
    Success! I tried submitting the review again last night before I went to bed and it worked! Thanks again for the promo code, p-o-m!
  • POMPOM Member Posts: 2,599
    jshimane said:
    Success! I tried submitting the review again last night before I went to bed and it worked! Thanks again for the promo code, p-o-m!

    Really appriciate it!

    Roy.
  • Benjamin_m5Benjamin_m5 Member Posts: 646
    JH7FRR3EJLWN taken. I'll try it out and write a review later!
  • POMPOM Member Posts: 2,599
    Benjamin_m5 said:
    JH7FRR3EJLWN taken. I'll try it out and write a review later!

    Great mate! have fun let me know what you think .

    Roy.
  • mintmomegmintmomeg Member, PRO Posts: 261
    good game i like it ... P O M how can you put top stack behind bottom stack.. as I see in your game
  • POMPOM Member Posts: 2,599
    mintmomeg said:
    good game i like it ... P O M how can you put top stack behind bottom stack.. as I see in your game

    Thanks mint ,
    well this issue was the main problem for me , i set a goal - not to release the game with the standard collision GS gives us , so i build a rather complicated collision method with LOTS of SMART constrains,
    it took about a week to implant, (for each loonimal) i wish i could just tell you how i did it but it just too complicated for me to explain , maybe ill make a template after the iPad version is released.

    Roy.

    P.S.
    v1.1 will be available to download tomorrow!
  • mintmomegmintmomeg Member, PRO Posts: 261
    thanks p-o-m ... I am look forward to have that template please email to me or massage me ... Thanks in advance
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