Duck Shot - Crazybreadman Games (Traffic Ninja, Doodle Cannon)
Crazybreadman
Member Posts: 674
My summer is finally here and that means I can work on games again! I'll be finishing up Duck Shot this week and I wanted some feedback as I finish up. Also if anyone wants to beta test send me an email - Crazybreadman@gmail. Please share your great ideas and I'll try to get them in before submitting, thanks!
Comments
Was this made from TshirtBooths template?
Ideas:
after some time, like 30 seconds, turn off the line to make harder.
I think it would be cool to see more "feathers" when the bird is hit...
Maybe some smaller or larger ducks?
Hmmm can you add a dog somehow??????
Steve
Shadows Peak is an atmospheric psychological horror that explores the dark side of a player.
@MikeQuinn- I owe that bit of voodoo magic to the elasticity demo by FiremapleGames. I just tweaked it to be set in the middle of 2 points on the slingshot and voila!
That may just be me though!
Now finish your game!
"Everybody makes games. Nobody quits!"
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
/hi5 BB
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
As for the animation on reload that naghty lil sheep speaks of, im afraid you'll need to put the clippers down as i too agree! It took me a while to realise what was going on, i generally thought you were just not shooting very far!
QS and BB, can i join in on the hi5's?
Yeah I have to say, it looks really cool how it reloads, you did a great job with it, but yes it's distracting.
Maybe just making the rock smaller as it reloads could help with making it a bit more subtle?... Look forward to the final product!
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
OK, now for "LARGER explosion" when the duck is hit.
OK, I'm sticking with that idea...
Also it still looks too easy, hope you remove the cheat/guide line.
If, not have a choice: EASY (with the line) and HARD without it!!
Yeah that would be awesome!!
Steve
@Steverd- Larger "explosion" done! Well it's a little bigger...more feathers. I don't wanna make it too crazy though because you'll be seeing it a lot. If you have any specific ideas on it let me know I'll make an option to have to guideline or not.
So I said I would finish yesterday, but nope. I just keep adding stuff against my will... I cant help it! Right now I'm implementing an objectives system with rewards (think Tiny Wings). Stuff like "get three x2 combos" and "kill a Flameduck." I don't want it to just be an endless style game so I'm actually going to have an ending! After level 10 you beat the game and it counts up stats- how many games it took to reach the end and coins collected will be used to calculated a final score. What do you guys think about that?
IF ANYONE WANTS TO BETA TEST TODAY LET ME KNOW
I think this is a really cool thread, people shared their ideas and you making the changes.
Let's do more of this in the future!!
Steve
I was using it for one of my videos.
Shadows Peak is an atmospheric psychological horror that explores the dark side of a player.
Hey, if anyone wants to be cool and post a comment on the Duck Shot upcoming games thread on Touch Arcade here's the link. Maybe you guys can help give it some life. Thanks!
http://forums.toucharcade.com/showthread.php?t=90624