how can i publish/test on iphone a game without paying?
arkonllf
Member Posts: 118
how can i publish/test on iphone a game without paying?
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Jon is right, you have to pay the $99.00 to do that.
But can you do the GS publish without a provisioning profile?
Apple would never allow something like the GS viewer app to be available in the appstore as it lets your device run arbitrary code. Therefore the only way is to compile and install as a developer.
To publish with gamesalad you need all your apple certificates and provisioning profiles to be able to sign the app so it will actually work on a device.
If you are really poor maybe some kind soul will do an adhoc build of the viewer for you.
you're only other option, like Rob said, is to find someone who would build the viewer under adhoc mode using your UUID, but that's a pain, GS make's adhoc builds much easier than they really are.
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
I'm not talking about Mac App Store games, but just apps that run on your Mac and can be downloaded from your personal website, for example.
Not au fait with how you'd monetise them, but I'd encourage you to be creative within games, even if you can't afford to do it on the iPhone. You'll learn heaps and it's fun!
QS
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