accelerometer problems

gbh1935gbh1935 Member Posts: 11
edited November -1 in Tech Support
I have tried out a couple of the accelerometer demos and have consistently been running into issues with collisions with walls of the object controlled with the accelerometer. I have disabled autorotation. It seems that if I tilt things too much, the player gets stuck and the controls start responding erratically. I am using expressions

max(0, min(900, 900*abs( game.Accelerometer.X )))

to adjust the velocity of the object.

any suggestions?

Comments

  • osucowboy18osucowboy18 Member Posts: 1,307
    I've got a demo that might help you out. Although since you have already tried several demos, not sure if this would help you. But if you want a copy, just PM me your email address and I will send it right over.

    - Alex
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