% of sales increase with lite version
Eastbound
Member, BASIC Posts: 1,074
Hey guys, I was just wondering with those of you who released lite versions of your games after initial release of the full, what % (if any) increase in sales did you experience?
Thanks!
Thanks!
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edit: I went on appfigures, and the downloads for my "lite" version increased over a 2 day period, so we'll see how it affects sales when the new version of Wicked Woods come out!