guys I need serious help!

Mcreator83Mcreator83 Member Posts: 120
so i thought all was done when i sent my game to the appstore but then today i wanted too make sure all was ok so i read more about it. seems like i had not upload the game and that it was waiting for me to do so. so i found out how to do it but now it is telling me that "application failed codesign verification. the signature was invalid, or it was not signed with an apple submission certificate."

you know when you load it up from application loader... :( god damit i thought all was done!!

lol this is making me crazy :P

anybody that has any suggestions?

Comments

  • Mcreator83Mcreator83 Member Posts: 120
    still nothing, did you go though the same problem before?
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    make sure your choosing the correct distribution provisiong profile when publishing with gs
  • Mcreator83Mcreator83 Member Posts: 120
    yes i deleted all the others and only have one which has the same domain name and product name.

    it is weird now gamesalad is telling me that "could not codsign because there is no developer identity matching the selected provisioning profile"

    i do not know if this is how it is suposed to be but i am not able to create a development and then a distribution profile at the same time i can only have one a time. i watched one of Tshirtbooths tutorials and after he creates an app ID he creates a distribution only and also it is an old way :P

    now we have to use the application loader to do stuff
  • Mcreator83Mcreator83 Member Posts: 120
    yupp felt like i would have to do it all over again :P do you think i have to create new app IDs as well or i can use the old ones?
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    yes each app needs a new app id, with the distribtuion provision profile set up to it
  • Mcreator83Mcreator83 Member Posts: 120
    how much will that cost me?

    i added you
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