Invalid binary to iTunes Connect

browtwrbrowtwr Member Posts: 12
hello guy, i'm sorry for my english but i'm italian.
I have a problem with my application.
when I export my application for gs and I compress in to file.zip i load it in application loader.
All ok but if I go to itunes connect the status of my application is red with "Invalid Binary"
Why?the provisioning are perfect.
Help me please

Comments

  • calvin9403calvin9403 Member Posts: 3,186
    browtwr said:
    hello guy, i'm sorry for my english but i'm italian.
    I have a problem with my application.
    when I export my application for gs and I compress in to file.zip i load it in application loader.
    All ok but if I go to itunes connect the status of my application is red with "Invalid Binary"
    Why?the provisioning are perfect.
    Help me please

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  • browtwrbrowtwr Member Posts: 12
    i'm watched all videos but i can't send the application for itunes connect.
    There is always an error "invalid Binary".
    which can be the errors?
  • browtwrbrowtwr Member Posts: 12
    they are 2 days that I try in any case.
    I have tried to install of new gamesalad, has to cancel all the certificates and to create them.
    I succeed to export the plan with a provisioning with the same BundleID.
    when the upload it with application loader charge with success but after some minutes in the itunes connect result in the status "Invalid Binary".
    I do not succeed to understand which or the problem.

    Help Me
  • ScootsScoots Member Posts: 507
    are you able to zip it?
    Read Jonmulcahy's post, moving all files into new folders

    http://gamesalad.com/forums/topic.php?id=1989#post-10815
  • browtwrbrowtwr Member Posts: 12
    i must move all image folder,sound folder and game salad project into file.zip?
  • xyloFUNxyloFUN Member Posts: 1,593
    browtwr said:
    i must move all image folder,sound folder and game salad project into file.zip?

    Hi,
    No, not images or sounds, only the file you get after you submit to game salad!

    Maybe save it to desktop when asked and then right click and zip

    When you hear the applause, you receive a file back from game salad and that file has everything you need just make sure you save it to a place where you can easy find like desktop!

    The file name ends with xxxxxxxxx.app and that is the one you zip and submit!
  • xyloFUNxyloFUN Member Posts: 1,593
    Can you tell us the name of the file you are sending to the game salad build server?

    This will enable us to help you better! :-)
  • browtwrbrowtwr Member Posts: 12
    the project is called iQuizzamijuventus.gameproj and when i export the project it creates iQuizzamiJuventus.app
    I have tried to press right key on the plan and contained extend ion,rename folders and create new folders.
    Export of new,zip and send to application load.
    there is still "Invalid Binary"
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    I think the application loader should tell you whats wrong with the file when you upload. You are prob using a development profile and not a distribution profile.
  • browtwrbrowtwr Member Posts: 12
    the file .zip charge perfectly without errors in application loader..
    in itunes connect after some minutes appears the invalid binary error
  • browtwrbrowtwr Member Posts: 12
    and I use the distribution profile
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    email apple and ask them. Theres plenty of things you could have done wrong. use the wrong AppID for the provisioning profile,Listed the wrong version number when publishing just to name a few. I would also recommend you double check the profile you used. If you have to go into xcode and delete any profile that has to do with your app and then just download the distribution one again. Also in GameSalad when you click publish create a new app from there down republish with one you have used before. It wont tell you what you've got wrong but it may get you past it.

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  • browtwrbrowtwr Member Posts: 12
    how I make to contact the apple with regard to technical assistance? via mail or also to only speak to the telephone? and exist alone in English/does American or also italiao?
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Theres a contact us feature in itunes connect. Not sure about language options did you try the other things I mentioned?
  • browtwrbrowtwr Member Posts: 12
    Ok I wrote to Apple...now attend!
  • browtwrbrowtwr Member Posts: 12
    it is impossible that nobody has had my same problem.
    I succeed to export from gamesalad without problems.
    I succeed to load the file .app..zip with application loader but after some minutes in the status of itunes connect error appears "invalid binary"
    it must be to us an explanation. help me please and shot some possible idea
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    browtwr said:
    it is impossible that nobody has had my same problem.
    I succeed to export from gamesalad without problems.
    I succeed to load the file .app..zip with application loader but after some minutes in the status of itunes connect error appears "invalid binary"
    it must be to us an explanation. help me please and shot some possible idea

    Ok im going to ask again did you do all of the things I said to do? I'm sure others have had similar issues but the problem almost certainly exists in a mistake you made. If you are unwilling to start from scratch to try to avoid the same mistake then no one here is going to want to help you. Believe it or not almost all of the issues experienced by almost all of the users here are in some way user error. If you cannot admit there is a possibility you made a mistake then you will almost certainly never find your problem.
  • ScootsScoots Member Posts: 507
    what version of Xcode are you using?
    Lot's of stuff to try:
    http://tinyurl.com/4kfafft
  • apps4everyoneapps4everyone Member Posts: 103
    tenrdrmer said:
    ...almost all of the issues experienced by almost all of the users here are in some way user error...

    This is true I'm afraid, because the process of getting an app onto the app store is so very complicated. I can't imagine anyone has been able to do it every time without having a problem!

    From reading your description of the problem, the error messages you are getting (and the error messages you are not getting) and your answers to other peoples' questions, I have a feeling the mistake has come in converting the .app file into a .zip file.

    How are you converting your .app file into a .zip file?
  • xyloFUNxyloFUN Member Posts: 1,593
    Hello browtwr,
    Let's talk about "creating the app" in iTunes first!

    After you zip the file, do you:
    1) log into iTunes Connect
    2) click the "Manage your Applications" link
    3) (Left upper corner) "Add New App"
    4) Fill in "App Name" and SKU Number (you can use anything for SKU ID)
    5) Select the correct Bundle ID from the drop down list?

    Are you doing those steps or are you just trying to upload from the GameSalad windows that opens (or is open) when you submit?
  • browtwrbrowtwr Member Posts: 12
    I use xCode 4 because I installed the beta of Lion.
    obviously I have zippato the file .app and me the charge with success.
    when I create the application I directly find the bundleID in the window to appearance?
  • browtwrbrowtwr Member Posts: 12
    I have resolved the problem. I have used the mac of my father with snow leopard and xcode 3.2.6 and has gone all good!
  • apps4everyoneapps4everyone Member Posts: 103
    I'm glad you managed to sort out the problem - and you've shown us all the answer to a potential problem that will save us lots of time if it happens to us.
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