export compliance / encryption
jrhenry
Member Posts: 5
Does the standard gamesalad game contain encryption? I am setting up itunes connect and am being asked this:
Export laws require that products containing encryption be properly authorized for export. Does your product contain encryption?
Thanks for the help!
Export laws require that products containing encryption be properly authorized for export. Does your product contain encryption?
Thanks for the help!
Comments
I thought I read somewhere over here that if you change the project in Xcode, after it's been created by GameSalad, it stops working. Is that accurate? If so, how could that level of protection not be encryption?
Plus, in another thread, I noticed that Jaxter had a similar question. Two questions were asked, but only one was answered... the encryption question was skipped.
http://gamesalad.com/forums/topic.php?id=1608#post-8883
I thought I read somewhere over here that if you change the project in Xcode, after it's been created by GameSalad, it stops working. Is that accurate? If so, how could that level of protection not be encryption?
Plus, in another thread, I noticed that Jaxter had a similar question. Two questions were asked, but only one was answered... the encryption question was skipped.
http://gamesalad.com/forums/topic.php?id=1608
I thought I read somewhere over here that if you change the project in Xcode, after it's been created by GameSalad, it stops working. Is that accurate? If so, how could that level of protection not be encryption?
Plus, in another thread, I noticed that Jaxter had a similar question. Two questions were asked, but only one was answered... the encryption question was skipped.
the app is codesigned, altering it after he fact causes that codesigned to fail or something like that. It has nohing o do with encryption.
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http://gamesalad.com/wiki/developing_for_iphone:submitting_to_appstore