Squish! is now in review

dazzlemedazzleme Member Posts: 152
edited November -1 in Announce Your Game!
Before I tell you about my game, I'd like to start by saying I've learned quite a bit from everyone in the forums, from various templates, and from YouTube video tutorials. Thank you GameSalad community!

I've been working on implementing some of the skills I've been picking up, and am pleased to share that my 2.0 update of Squish! is now under review. New features of the game include:

- Level lock/unlock
- Auto-saves unlocked levels
- In-game music
- Music and SoundFX volume controls
- Updated UI and icons
- Auto-rotate
- Swipe across the screen to select your desired level

I think Squish! was a good, somewhat original game to begin with, but it really lacked a polished interface, which was a reflection of my experience. The updates in version 2.0 give it some of that missing polish, and I'll keep refining the game as my knowledge grows.

The premise of this game is simple, squish each orb before it grows too large and "cracks" your screen. However, while that may seem simple enough, the game becomes more challenging as you progress through each of the 21 levels and are presented with an ever growing number of orbs approaching you at varying speeds. The key is to learn which orbs grow fastest and Squish them first!

I haven't got down the posting of YouTube videos or sharing of images in the forums yet, so I can't share any teasers with you, but I'm working on it. ;)

Once the game is published, I would be happy to share promo codes, and would welcome your suggestions and ratings/comments on the app store - positive or not!

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