Slow down/ stutters
tollhousestudio
Member Posts: 166
I'm really annoyed with this, I tested my game on a 3gs and it runs so perfectly, I thought that everything would be ok. But on a 3g it is stuttering and slowing down, the memory total never goes higher than 28mb which I thought was really low.
Could something help me figure it out so i can get this game updated.
Could something help me figure it out so i can get this game updated.
Comments
(each side 2,4,8,16,32,64,128,256,512,1024)
Are there ways to make things move using fewer rules? (I had some bad guys in a platformer that moved back and forth randomly with image changes when they changed directions etc.) I took out all of that, set their restitution (bounciness) to 2, and let them fall a bit and that made then bounce around just fine without all of the complexity. I also got rid of a few of these moving bad guys to limit the number of them on the screen at once. this helped a ton! Make sure all your attributes are the correct type for the purpose they serve.
Good luck! Hope you get it sorted out.
I'm spawning a lot of invisable coliders. Either I need to cut them back or do they need to also be the power of 2.
This runs on 3gs no problem but I need an update submitted today for all 3g users.
and also another important frequent one is 20 x 20?
Like they are only appearing when they are middle of the screen?! not when the enter the scene.