Cafe Rush HD submitted !!

StusAppsStusApps Member, PRO Posts: 1,352
edited November -1 in Announce Your Game!
Hi all,

Aftfer 5 days of hard slog I have submitted Cafe Rush HD for approval. I'll include more details once it's out. But here is a very little trailer. I am in the process of iPhone conversion of it.



For me the most pleasing thing is that the entire game is just one enormous scene (with 8 different camera positions), so no loading times at all.

Let me know what you think.

Cheers

Stu

Comments

  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    Great, looking even better than the first preview! Looks great!

    Ace
  • StusAppsStusApps Member, PRO Posts: 1,352
    sorry about that, after about 5 different uploads I think I got the trailer to work properly.

    :-)
  • hrsmediahrsmedia Member Posts: 522
    Looks good, I'm sure it will do great for you.
  • butterbeanbutterbean Member Posts: 4,315
    Nice job, looks great Stu!! :)
  • quantumsheepquantumsheep Member Posts: 8,188
    That's great about keeping it all on one scene -would do my head in, especially that multiplayer mode you put in!

    Good luck fella!

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • StusAppsStusApps Member, PRO Posts: 1,352
    quantumsheep said:
    That's great about keeping it all on one scene -would do my head in, especially that multiplayer mode you put in!

    Good luck fella!

    QS :D

    I thought the same, but in the end I don't think it was much more difficult than spreading it out. Plus it was always easy to find how stuff related together.

    Here's the whole scene:

    image

    The tope left panel is actually the menu and the 'please buy some other games' links page, just the buttons that all change around and back again.
  • StusAppsStusApps Member, PRO Posts: 1,352
    Submitted now for iphone as well.

    Must say big thanks to Darren and Wayne for their GS resizer tool, it is really really amazing. Cut the conversion process from about 2 days down to 2 hours.

    Here are the screenshots for itunes (quite pleased with them).

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  • DreamLabDreamLab Member Posts: 2,127
    What font did you use for the titles in the promo pictures?
    DL
  • StusAppsStusApps Member, PRO Posts: 1,352
    DreamLab said:
    What font did you use for the titles in the promo pictures?
    DL

    It is called Zooom BB
  • butterbeanbutterbean Member Posts: 4,315
    Font does look very cool, and the anime characters are superb!

    Yes, the GS resizer tool, thanks to Darren and Wayne, is just AMAZING! Can't imagine not having it now! :)
  • StusAppsStusApps Member, PRO Posts: 1,352
    butterbean said:
    Font does look very cool, and the anime characters are superb!

    Thanks, I've been practicing my drawing as much as I can.

    But, saying that I just hired an artist in Australia to do the characters for my next game.
  • izamizam Member, PRO Posts: 503
    Oh my! 5 days?! And the game looks so good!

    Stu, this is why you've been my inspiration :D
  • JlmCJlmC Member Posts: 129
    I wish you luck with the sales, you deserve it.
  • StusAppsStusApps Member, PRO Posts: 1,352
    izam said:
    Oh my! 5 days?! And the game looks so good!

    Stu, this is why you've been my inspiration :D

    hehe, thanks. 4 hours sleep a night though is not too cool after 5 days,
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