A quick preview of my game so far
Asymptoteell
Member Posts: 1,362
I've been working on a game, currently named Physics in a Box, for about a month now. I wanted to show the game at its current point. The graphics are all but nonexistent and the gameplay is probably about 1/2 way done, not counting level creation. Here's a video I made of some of the features.
If you know any solutions to the problems I've been having with the Blue rotating rods, please comment here.
Asymptoteell
If you know any solutions to the problems I've been having with the Blue rotating rods, please comment here.
Asymptoteell
Comments
If you know any solutions to the problems I've been having with the Blue rotating rods, please comment here.
Asymptoteell
*edit* sorry about the double post
Interested to see what kind of game evolves from it!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
And I forgot to add that when the wheels/rods overlap before the button is pressed, they turn red and the physics can't be activated until they are seperated.
Seeing things like this is very tempting to tip my toes into game work too
With the right graphics ... wheee dogies
About the music... Lol! I used the same music loop (the disco one) extensively in Defuse! I will post a video as soon as the update is accepted. I hope this brings you more downloads than Defuse to you
Good luck with all of your games, everyone,
Asymptoteell