A Sneak Preview Of A Game I'm Working On
gilall
Member Posts: 13
Since this game is now nearing completion I thought I'd share some screenshots with the community and see what you think.
Its called Jumpz it is currently only for iPhone and iPod touch, but there are plans to make a HD version for iPad.
The game is simple you have to get the ball to the finnish hole whilst, pressing buttons, avoiding spikes, getting flung in the air by magnets, hitting doors, getting flung across the room by accelerator pads, all while staying under the par score. The game mechanics will be revealed when it is released e.g. how to move the ball
Enjoy will be released shortly
Its called Jumpz it is currently only for iPhone and iPod touch, but there are plans to make a HD version for iPad.
The game is simple you have to get the ball to the finnish hole whilst, pressing buttons, avoiding spikes, getting flung in the air by magnets, hitting doors, getting flung across the room by accelerator pads, all while staying under the par score. The game mechanics will be revealed when it is released e.g. how to move the ball
Enjoy will be released shortly
Comments
DL
Somethings to try.
I think there is a heavy use of yellow/gold. The first image looks great coz the gradient to orange is more apparent. Play with the colours or shades of the yellow objects.
The other thing is the shadows of the objects. Make them look like they are lit by the same lights. First, use the same shadow settings and then play with their Distance, spread and size to bring them nearer or further from the background.
Hope this is helpful.
Cheers
Darren.
This is because of resolution independence.
On the actual iPhone and iPod Touch these lines are smooth I will post some more Screenshots actually from the iPhone to show you. Its just GS makes them Jagged in the simulator for some reason.
Anyway thanks for all the great feedback this has given me a boost to get this game finished.
The first 20 levels for section 1 are complete.
Should I release it now and have the other sections coming soon and add them as I make them or should I wait until all 60 levels are done before releasing the 1st version.
I am also adding a secret feature for if you complete all of the levels, which I'm sure all you guys will like.
A reason to buy the game and try to complete it
I'll keep you posted on how development is going, and post some promo codes when it is released.
It will be 59P or $0.99 if your american.
I will try and make a trailer for it today and post it on here for you guys to see.
You'll find out then how you move the ball
Thanks again
I like the look so well done.
P.S I'm only 17 and have been making apps for about a year now. And I am currently at college so don't get much time to do development, due to college work. But I'll try and get this one finished within the next 2 weeks.