Texture Resolution Inconsistencies

2-Bit_Tom2-Bit_Tom Member, PRO Posts: 34
Anybody having an issue with using a simple 64x64 png?

Mine are displaying twice their normal size in the GS editor, but on iPhone they're displaying correctly.

I've programmed the entire game, but I'm stuck now because my pngs won't display properly in the editor.

I'm setting to vertical fixed, horizontal tile.

Comments

  • 2-Bit_Tom2-Bit_Tom Member, PRO Posts: 34
    Okay, I got the art to work if I repasted them into a larger sized Photoshop file. They were originally made using Pixen, because I love the tiling view feature.

    Beware the Pixen, I'm not sure the files are compatible with GS.
Sign In or Register to comment.