Bot Blaster

JBULLFROGJBULLFROG Member Posts: 58
edited November -1 in Announce Your Game!
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You can Download the App from the App Store located here.

http://itunes.apple.com/us/app/bot-blaster/id408661634?mt=8

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Comments

  • DreamLabDreamLab Member Posts: 2,127
    looks great!
  • gilamonstergilamonster Member Posts: 31
    Cool Stuff!
  • JBULLFROGJBULLFROG Member Posts: 58
    I have 10 promo codes that I'll give to the first 10 emails I get with the subject line "Bot Blaster Promo" in the next hour.

    support@jbullfrog.com

    Have fun.
  • JBULLFROGJBULLFROG Member Posts: 58
    JBULLFROG said:
    I have 10 promo codes that I'll give to the first 10 emails I get with the subject line "Bot Blaster Promo" in the next hour.

    support@jbullfrog.com

    Have fun.

    Now extended until they are gone ;) 8 left!
  • JBULLFROGJBULLFROG Member Posts: 58
    BOT BLASTER v1.2 NOW LIVE! Check it out. Page 1.
  • patm1982patm1982 Member Posts: 50
    looks cool. when I tried to download it from the app store it said its incompatible with ipod touch3g :(
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    I love the key board. Looks Awesome
  • THRSTNTHRSTN Member Posts: 178
    Great game i just bought it.
    great gameplay and love the leaderboard option.two suggestion I have would be a pause feature and volume on/off button.
    It looks like you used the codemonkey joystick demo.Im messing around with it for a game im working on now, do you mind if i ask how you were able to do the directional animation going left/right/right corner angle/left corner angle etc. so far all i've been able to do is rotate the actor but i would love to be able to change the actor image when the actor is goin upstage left/right etc.love the bot design to btw.
    Good luck with sales.
  • THRSTNTHRSTN Member Posts: 178
    Bump TSB maybe you could answer my above question too?
  • JBULLFROGJBULLFROG Member Posts: 58
    Sorry, it's been a while since I've been back to visit this post and the email notify has never worked for me.
    To answer your question THRSTN, I take the angle of the joystick from it's base and then set up a bunch of rules to determine the angle and what image to display. There were several limitations that I ran into testing on the phone vs the computer, allot was due to the limitations of the devices and the gamesalad engine. I had to find a happy medium between performance, polish, and functionality. I went with a 16 positional character, as aposed to 8 directions with "idle" motion. I've also had to limit the amount of bad bots that are spawned, another performance hit. So I played with the speed and blast hits that the Sm.82 bots have.

    I'll get a code over to you tshirtbooth ;)
  • JBULLFROGJBULLFROG Member Posts: 58
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