iTunes Connect open again! Sales Data!
Hunnenkoenig
Member Posts: 1,173
As the title says.
You get your sales data in appfigures too.
You get your sales data in appfigures too.
Comments
8 of which cost $4.99 :-)
and 6,878 copies of the lite version of Quake Builder.
Sales increased slightly.
The best day was the 25th, but we had only ~100% increase, so we earned the double amount on that day (which was around $700 for Alpine Crawler World). The other days were rather the same as usual or a bit higher.
I think EA killed christmas for everybody.
PAID:
24th - 247
25th - 379
26th - 372
27th - 396
Ace
25th - 309
26th - 278
27th - 227
Running Wild didn't add much to those figures so very disappointed with RW atm...
25th - 4
26th - 2
27th - 1
Darren.
Still, not a lot of money as I wasn't doing fantastically beforehand, but it sure will help.
The sales increase appears to be quite a jump, judging from the responses here.
Could it be because more people are getting iPads during that time?
All my games on Google Play
For those who have a sales spike, do you promote your games aggressively? How about those who are not so fortunate, did you do any marketing?
All my games on Google Play
Unfortunately out of all the sites that I sent press releases to, only 1 actually reviewed it. Most of the major sites completely disregarded our launch announcement. We've even been featured in N&N under the arcade and adventure categories and still no sales spikes.
We're working on a new update for the game, with it I'm thinking of changing the app icon to see if that makes a difference.
The downloads are still increasing. 16.5k for the free version yesterday.
@Nexus: that is really a damper. I hope things will turn around for the better once the update comes.
@Fetaboy: Do you reckon users will scroll through the list of top 200 apps?...I wonder how many people will do this. It is interesting that you mention that the increase in an app drove the sales for the others. Do you use URL forwarding in your app?
All my games on Google Play