upside down landscape
CoIin
Member Posts: 197
I'm sure everyone has noticed that the GameSalad version of landscape is upside down compared to any other landscape game. You could make an argument that there isn't a defined standard, and the way that GS has it is as valid as the way that every other game has it. But there are two internal clues that maybe GS is wrong:
1. When using the accelerometer you have to multiply one of the axes by -1 for it to work as you would expect it.
2. When testing on iPhone the GS Creator shows the image of the iPhone as a backdrop. It's oriented in the same way that all other games do landscape, and therefore does not match what you have in your hands.
Would it be possible to make landscape be the same as everyone else? I would want people to naturally turn the phone in the way that they've already got used to. Also, I get confused about which axis I forgot to multiply by -1.
1. When using the accelerometer you have to multiply one of the axes by -1 for it to work as you would expect it.
2. When testing on iPhone the GS Creator shows the image of the iPhone as a backdrop. It's oriented in the same way that all other games do landscape, and therefore does not match what you have in your hands.
Would it be possible to make landscape be the same as everyone else? I would want people to naturally turn the phone in the way that they've already got used to. Also, I get confused about which axis I forgot to multiply by -1.