Sheep - soon on the AppStore
LAdrian
Member Posts: 237
Hi Guys,
While we are waiting for GS 0.9 to be released so that we can finish Nightmare Escape http://www.reactive4.com we made a small game just for fun. On this one only me and my wife worked, she had the idea and did most of the testing while I was responsible for the rest.
We worked "part time" for about 10 days on this game.
Here is the help screenshot (more and gameplay video soon):
fullsize: http://reactive4.com/stuff/help_description.jpg
We are currently waiting for Apple to approve us as a company so that we can submit the game.
I would love to be able to use the new pause feature from 0.9 because right now you can't pause the game (well... only if you use the hardware button). Also I'm pretty sure that with 0.89 it doesn't work on a 3G but I don't have any way to test it on that device.
While we are waiting for GS 0.9 to be released so that we can finish Nightmare Escape http://www.reactive4.com we made a small game just for fun. On this one only me and my wife worked, she had the idea and did most of the testing while I was responsible for the rest.
We worked "part time" for about 10 days on this game.
Here is the help screenshot (more and gameplay video soon):
fullsize: http://reactive4.com/stuff/help_description.jpg
We are currently waiting for Apple to approve us as a company so that we can submit the game.
I would love to be able to use the new pause feature from 0.9 because right now you can't pause the game (well... only if you use the hardware button). Also I'm pretty sure that with 0.89 it doesn't work on a 3G but I don't have any way to test it on that device.
Comments
I can test anything for you on the iPhone 3G, just let me know.
Nice to see people wanting to look out for my brethren
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
Even though we didn't worked for this one as long as we did worked (and still are) for Nightmare Escape we put alot of soul in and it was a great fun projects.
So we both are very happy with the response!
I will put more screenshots later today, there are 2 other landscapes, one for each difficulty level. Gameplay video later this week!
@TheMoonwalls: thanks for offering to help us, I'm gonna get back to you when we are gonna be ready to make some external testing.
@juzzcook: it's for iPhone with retina display support.
The plan is to port it for the iPad ASAP (probably after winter holidays).
Also on both platforms we would like to update the game (content wise) as much as possible, releasing new maps, new play modes and new... sheep
It quite easy game to update and I hope it's gonna help get/stay in top.
Again, thanks everyone for the kind words, I'll put more screenshots later today.
Adrian
fullsize:
http://reactive4.com/stuff/easy.jpg
http://reactive4.com/stuff/medium.jpg
http://reactive4.com/stuff/hard.jpg
Hope you like them,
Thank,
Adrian
You have a very unique style. Is this 3D?
Yes, it's 3d, I'm using XSI for the actual 3d and Fusion for compositing
Last Friday we submitted Silly Sheep to Apple!
What a great feeling to finish your first game!!!
We plan some great updates for the game as we think it's a good foundation to grow on.
Also, today we are launching the website: http://www.reactive4.com
Gameplay video coming soon!
Also, don't forget our other game, Nightmare Escape! Almost finish, waiting for the GS update: http://www.reactive4.com/games/NightmareEscape/
Thanks,
Adrian
Hopefully it will be out in the next few days!
Also, I've made a TA thread here: http://forums.toucharcade.com/showthread.php?t=73319
Thanks all,
Adrian
We posted a gameplay video for Silly Sheep here:
Yesterday it entered in review for the second time. Hopefully this time will be accepted.
Thanks,
Adrian
Best of luck with it!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Even though it's not out yet, we are already working on an update with 3 more levels *Winter special* and with some gameplay diversity.
Adrian
@Jel: I'm using Softimage for the 3d and Fusion for compositing all the render layers
Adrian
For the stuff I did on this game I could get the same results with blender + gimp (both free) because it's nothing advanced just that the work-flow I'm most comfortable with is XSI and Fusion (currently I'm learning Maya and Nuke)