Publishing error

IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
edited November -1 in Tech Support
Hello,
I have problem while publishing my game through GS (I'm publishing it to App Store). After recieving app, I get error that WWDR or some certificates are not installed.
I've done everything like in the tutorial:
1. I have WWDR certificate installed in my keychain.
2. I have installed Develompent and Distribution certificates in my keychain.
3. I have App ID (I used it before to Beta version)
4. I have Distribution profile for this game (and set on App Store) in my Xcode and in iTunes.

I have no idea, what could be wrong. Could you give me a hand?

Thank you.

Comments

  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    Were all the certs created from that computer that you were using?
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    Yes, I created them on my Mac, but using the internet connection from the other computer (through Bluetooth PAN).

    I made Ad hoc build earlier (few times), and everything was alright.
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    Resolved - I deleted all profiles and certificates and re-created them. Now, everything is alright.
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