Too similar to Angry Birds backgrounds?

SnowSnow Member Posts: 124
I'm not one for clones, but I happen to be doing a slingshot game inspired by Angry Birds.. different gameplay though. I took a look at a lot of games and settled on a background style as follows. However I did take visual cues from AB and I'm wondering if this artwork and and the fact that it's going to be in a slingshot game might get me in trouble.

Desert Background

I'm talking style by the way. The ground is very similar. The background desert image is pretty much a different style.

Comments

  • DimensionGamesDimensionGames PRO Posts: 993
    It's not too similar and they dont own copyright on slingshot games and certain styles of background just obviously don't copy in game design as they obviously wouldnt take well to that!

    Hopes this helps :)
  • ktfrightktfright Member Posts: 964
    It looks a bit similar, but its not that big of a problem. Looks really good imo.
  • OrochiOrochi Member Posts: 30
    You're good. People have done Chuck Jones-stye stuff for fifty years. It shows how influential his work was. :)
  • rdcuberdcube Member Posts: 361
    I think you're good (both doing graphics and using this desert ;^).
    I'm kinda on the same boat: http://gamesalad.com/forums/topic.php?id=12703

    There's just so much that has already been done (especially in the cartoon arena), that is almost impossible not to have something similar to what is already out there.
  • SnowSnow Member Posts: 124
    Hey, thanks guys. Yeah, I'm sure it will be fine, but just wanted to make sure. And Orochi, good eye, it is indeed inspired by Chuck Jones. Although, I do not try to copy his and Looney Toones style, I still do love the colors, style and simplicity.

    I tried the background ingame last night for the first time and strangely enough, it seems as if the ground and foreground actors are in the shade with a bright desert behind them. Doesn't affect the gameplay much, but shows how much I still have to learn about proper use of colors and shading, not to mention proper layout and sizing. The rock formation may be too large, since when the camera moves in, there is a lot of pink behind the play area. :P If I made the game on the iPad however, then it would be perfectly fine.
  • SnowSnow Member Posts: 124
    Sorry, don't mean to bump this up... was going to edit my first post... but I can't. :(

    Here is the color corrected version of the image (dunno what happened with the color profile on my machine):

    Desert Background with color correction

    Since people like it, I thought I may as well update it to the proper image.
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    Nice image, and as others say don't worry about similarity too much...

    They don't own slingshot copyright, or cool vector backgrounds....

    I had some very 'unhappy' looking birds in my game quake builder...the gameplay was nothing at all like angry birds, but at the time I wanted to add an unlockable feature so created my own birds that come and try and knock down the towers you've built.

    http://stormystudio.com/-_Quake_Builder_Stills-.html
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