Nightmare Escape - survival action game - challenging and brutal.

LAdrianLAdrian Member Posts: 237
edited November -1 in Announce Your Game!
image

Hi everyone,

Finally, after months of hard work we are getting closer to launch our fist iPhone / iPod Touch game.
Nightmare Escape is a fast paced - survival action game - challenging and brutal. Built on a simple concept, kill or be killed, the game introduces some great new features that are making the game-play experience unique.
You can see some work in progress here: http://gamesalad.com/forums/topic.php?id=9947

Today we are launching our website where you can read a little more about the game.

http://www.reactive4.com

Gameplay video and more screenshots will be available at the beginning of November.
Also you can follow us on Twitter and Facebook where we will reveal more about the game.
http://twitter.com/reactive4

http://www.facebook.com/pages/NightmareEscape/161930933832735

I wanted you guys to see it first so it will stay only here for a few days and also for this community only an work in progress video that shows all the weapons:

password: nightmare
Since that video was made many things changed, like the legs animation, but the weapons effects are the same and will remains like this.

My only regret is that we had to make the announcement in this troubled time. I really hope that they will clear things up soon.
From the very little we know now, using GameSalad: Direct won't be an option as we want to build our own brand. Also we believe that we are good at marketing and that we don't need a publisher (any publisher). And of course is the problem of sharing the revenue.
Right now we only have Express membership as we planned to buy the Pro when we got closer to release the game. Unfortunately that's no longer possible so we have to make a decision, either we port the game to Corona or Unity with the help of a very skilled programmer, friend of ours or we publish the game with Express and hope for the best.

We put hard work in this game and in this website and I really hope that you guys like it but please if it's anything that you don't let us know, the more honest feedback we get the better game we are going to make.

Many thanks,
Adrian
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Comments

  • scitunesscitunes Member, Sous Chef Posts: 4,047
    This looks awesome!

    There has been some talk that current express members will soon have access to all the pro features. The question is will we get those features when we submit with express or only if we submit under the new system. I hopeful that we will get all the pro goodies and be able to use them with our current express memberships.

    Time will tell!

    Can't wait for this game to come out!

    - - - - - - - - - -
    www.snowdayapps.com
    Want a promo for Adventures of Papa Wheelie? Click below:
    http://gamesalad.com/forums/topic.php?id=12007
  • DevilsDevils Member Posts: 561
    All I can say is WOW! The weapons in this game look amazing right now the only thing I see as an issue is the characters movement he's slow making him faster in my opinion he should run a little. Other then that I will be buying this game for sure if you need a beta tester I have an iPhone 3Gs my email is darkmage733 (at) hotmail dot com just shoot me e-mail and i'll send you my UDID.
  • TymeMasterTymeMaster Member Posts: 527
    The artwork looks great, animation of walking is kinda weird (looks like he is sliding). Good luck with it!
  • AppChogieAppChogie Member Posts: 503
    I have been following this game for a while now, the art, models and lighting is amazing I am truly blown away by the effects and the realistic movement of the weapons and ejected cases. the last time i fired a javelin it was as much fun as the one in the game.

    small points to fix like you said the feet have changed and i cant wait to see the enemy however this will be a No1 Hit

    Congrats

    Keith
  • 777ideas.com777ideas.com Member, PRO Posts: 895
    WOW ,, Dude your animation is so amazing wow , can I ask where did you get those animations from,, or did you make them. The weapons look so real ,,, great job
  • LAdrianLAdrian Member Posts: 237
    Guys thanks a lot, it's such a relief to see that you like it, we had very little outside feedback, and you know how it is, after a while you stop being objective with your own project.

    About the feet movement in the video, it's already fixed (i noted this in the original post also). Now the feed have more frames (12 i think) so their animation is much more fluid. That's the beauty of having the sources in 3d, you just re-render at a higher frame rate :)

    All the animation and rigging of the characters is done by John, my best friend and animator ;)
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    I love it! You can count me as your customer!

    Good luck!
  • LAdrianLAdrian Member Posts: 237
    Thank you beefy_clyro and MarcinMakaj!
    My main worry right now are the loading times. Without sound and without the animation foe dying a level loads in 13-15 seconds. That's like forever in the app world and it possible that will surpass 20s after everything is done.
    From the little they told us the next update will include blazing fast load times but they didn't specify any release date (like you have on any major software release). I plan to submit the game on mid November and my fear is that the update for GS will be out after a day or week later. If the update will be out a month later I would choose to wait with submitting he game. If the update of GS will come in 4 months I'll try to remove some artwork to shorten the load time and I will release it on schedule, but I'm pretty sure that many will complain. I mean the game will have the GS logo and it will load slow => dissaster :D
    Not having a relase date makes it very hard to plan my next move and shows their lack marketing professionalism. If they want to play in the big league they should act accordingly. Side Fx releases weekly updates to Houdini, their insanely complex 3d application and Autodesk announces the relase date for a new version of their product months earlier.
    Btw, how can we get to beta test GS? I'm an Autodesk Xsi beta tester and my wife was a tester in a AAA game company. I would email them but they don't reply back (yodapollo, hello :) )

    Thanks,
    Adrian
  • netdzynrnetdzynr Member Posts: 296
    Don't know if I can add much, other than more praise. Looks phenomenal. Looking forward to the title, even with long load times. :-)
  • VoidedSkyVoidedSky Member Posts: 1,095
    Looks gr8!
    Can't wait!

    ha I made a rhyme!
  • firemaplegamesfiremaplegames Member Posts: 3,211
    That looks fantastic!
  • AfterBurnettAfterBurnett Member Posts: 3,474
    That looks incredible! Brilliant!
  • LAdrianLAdrian Member Posts: 237
    Thanks guys! Your words makes us work even harder to finish the game in time and as good as possible!
    We are all a little down with morale from the news we got from GS but we are trying to get over it.
  • digei_johndigei_john Member Posts: 1
    Wow this looks amazing! Instant buy!

    The animation looks awesome!!!

    And the effects....oh my god
  • TouchTiltGamesTouchTiltGames Member Posts: 1,162
    The attention to detail all around is great, Adrian, especially the weapons. Let us know when there's a vid with sound we can see!
  • LAdrianLAdrian Member Posts: 237
    Thanks a lot guys! We plan to make a new video that will show the weapons later this week. It will have the final animations for the Hero so we can show it to a broader audience.
    I'll post it here first ;)
  • magic101himagic101hi Member Posts: 713
    i will beta test your game for you i have the new ipod touch email me for details

    magic101hi(at)yahoo(dot)com

    p.s. my beta testing service is free right now

    -Josh
  • LAdrianLAdrian Member Posts: 237
    Thanks Josh,
    I'll let you know if we'll need help with testing the game.

    Adrian
  • RondoRocketRondoRocket Member Posts: 411
    This really looks great. I'm really interested on performance, I've been working on a sidescroller myself and I'm trying to get it running smoothly on a 3G, which is proving difficult. One observation I have is about your controls and their location, do you find they block the view of the main actor or enemies when your fingers are on the screen?

    Great job!
  • MixelMixel Member Posts: 32
    This looks wonderful and really polished! Great going. :) Looking forward to it!
  • LAdrianLAdrian Member Posts: 237
    Glad you like it guys!
    @ReM: I really don't know how well or most likely bad it will run on a3G, our target hardware was from the beginning 3GS +. I'm sure that with no engine we would be able to run our game on a 3G and we didn't want to compromise quality.
  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    Damn!!
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    I tell you one thing Adrian, for me it could be the best game made with GS, next to The Secret of Grisly Manor, made by Joe.
  • JuggerJugger Member, PRO Posts: 238
    Fantastic!!!
    But backgrounds so so :)
  • StrobanikStrobanik Member Posts: 77
    It looks fantastic, the animations and light effects for the different weapons are just superb. + extra points for the falling leaves from the tree! :D

    Looking forward to the gameplay video!
  • NexusGameStudioNexusGameStudio Member Posts: 265
    Looking damn sharp, can't wait for the release. Also great work on the promo image at the top, well done.
  • LAdrianLAdrian Member Posts: 237
    Thanks for all the kind words guys!
    I'll keep you posted with the evolution of the game!
  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    Jugger said:
    Fantastic!!!
    But backgrounds so so :)

    I think the clay-esque looking backgrounds seem to fit it pretty well.

    Only thing missing is maybe one more closer layer of background moving a little to add some depth but, thats fairly petty and would really tax the engine anyways.

    I wouldn't be surprised if you do hear a few people say it moves to slow (as far as the walking around).
    I hear that a lot on gaming forums and the "action crowd" general demands speed in an action game.

    I think it is amazing though. Seeing some great games come out of GS these days!
  • BeyondtheTechBeyondtheTech Member Posts: 809
    Great looking game. GameSalad really has to change their stance, or they're going to lose out with titles like these.
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