Heya just wondering if you heard back bout fixing the lil bug (it's the one of when I exit the game and go back in, the tree stump is closed though I had already done everything I needed to with it) I really wanna finish it but don't wanna restart all over again lol thanks
@Sheenie: version 1.1 is still in review at Apple... I asked for an expedited request, but it's been four days so far. I apologize for the inconvenience. Hopefully it will be available soon!
@sdpardue: Awesome! Thank you so much! For the graphics, I use Photoshop for everything.
firemaplegames said: Haha. Thats a good question! Probably more video games...
Apple won't pay me until December, so I will have lots of time to think about it!
Awesome, you can't you wrong with video games and all the best ones tend to be released around Christmas anyway. I can't believe you would leave Gs after all the opportunities they've given you. Even with a royalty cut you'd still be making more then most people.
I'd kill to be you right now... as creepy as that sounds. I hope once I start publishing my apps i'll become as successful as you, or at least close.
Version 1.1 of the game just got approved a few minutes ago. It should be live in the store soon.
This version fixes 4 bugs that people have reported to me:
The tree stump re-closing after you relaunch the game. The gum ball token reappearing after relaunching. The inventory disappearing after you win and reset the game. The "locked out of the house" bug.
Hahaha! Well, I already gave her some fancy diamonds, but she is definitely more of a tomboy... For example, she sneaked out of work yesterday afternoon so we could go see JackAss 3-D!
Comments
So inspired by your work!
I'm wondering about the graphics -- specifically, what tools do you use? They're spectacular!
Congratulations on your success!
@sdpardue: Awesome! Thank you so much! For the graphics, I use Photoshop for everything.
If you get hopelessly stuck, there is a help/hint thread over at TouchArcade:
http://forums.toucharcade.com/showthread.php?t=69646
Here's the latest numbers:
1,069 sales yesterday, for a total of $2,178.15
Grisly Manor has made 7,438.83 in its first 5 days!
In the US App Store, it is currently ranked #69 in All Games, and #128 in All Apps.
And now that it is the weekend, hopefully it will climb even higher! Games tend to sell a little better on Saturday and Sunday.
Apple won't pay me until December, so I will have lots of time to think about it!
I'd kill to be you right now... as creepy as that sounds. I hope once I start publishing my apps i'll become as successful as you, or at least close.
I'm 40 next month.
That is all.
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Version 1.1 of the game just got approved a few minutes ago. It should be live in the store soon.
This version fixes 4 bugs that people have reported to me:
The tree stump re-closing after you relaunch the game.
The gum ball token reappearing after relaunching.
The inventory disappearing after you win and reset the game.
The "locked out of the house" bug.
A nice reminder that sitting at the computer all day is worth it!
HA!!
Good luck with your sales!
And thanks so much for sharing the details of your success. These figures are very inspiring and well deserved.
Cheers!