sciTunes needs some advice from GSers
scitunes
Member, Sous Chef Posts: 4,047
Hi everyone,
I am on the verge of submitting a game I have been working on for 3 months (Adventures of Papa Wheelie). Here's the thing, every level of the game runs with very high FPS on my iTouch 4th gen. But on my iTouch 2nd gen I get this:
Platform levels: mid 40s with an occasional small "hiccup"
Physics Puzzle levels: 60 - good to go
Drop down levels: mid 40s - seems fine
Top Down Joystick Shooter levels - mid TWENTIES!!!!!! while firing nails (you have a nail gun) and 32 FPS when not shooting (but you need to shoot!)
Angry Birds levels - 45FPS - seems fine.
Question: Do I release it for all devices or restrict it to newer ones? It does not crash on the iTouch 2nd gen and the top down levels are playable, but noticeably rough. I hate to cut the customer base in half but bad reviews for what I feel is a great game would also suck.
I am on the verge of submitting a game I have been working on for 3 months (Adventures of Papa Wheelie). Here's the thing, every level of the game runs with very high FPS on my iTouch 4th gen. But on my iTouch 2nd gen I get this:
Platform levels: mid 40s with an occasional small "hiccup"
Physics Puzzle levels: 60 - good to go
Drop down levels: mid 40s - seems fine
Top Down Joystick Shooter levels - mid TWENTIES!!!!!! while firing nails (you have a nail gun) and 32 FPS when not shooting (but you need to shoot!)
Angry Birds levels - 45FPS - seems fine.
Question: Do I release it for all devices or restrict it to newer ones? It does not crash on the iTouch 2nd gen and the top down levels are playable, but noticeably rough. I hate to cut the customer base in half but bad reviews for what I feel is a great game would also suck.
Comments
I would wait another couple of days for the update
See A hint about the next update here ...
Cheers, Weswog
We have found that at about 15-18 fps...the gameplay is "acceptable". Ideally it should be 25+.
The key is crashes. If you aren't crashing...then push it out for all devices.
If it works...then that's is all that is important.
Also, is it going to drive you nuts if you get bad reviews because of performance. It's just like real world customer service, those that are unhappy like to be heard more than those that are happy.