My iPhone games are now FREE!

danlbryantdanlbryant Member Posts: 236
edited November -1 in Announce Your Game!
Last spring I began iPhone game development, using GameSalad. I made a few games and none of them seemed to sell very well, the most I have gotten per week was $5.00. I realised that they just too simple, and not up to par with the other games on the App store. So, I have decided to make them free! My newest “Fallen Sky” game will remain at $0.99, but will become free if I get no attention. In the future with my iPhone development, I will start making more in-depth and complex games.

http://itunes.apple.com/us/app/colossal/id363661610?mt=8

http://itunes.apple.com/us/app/orbliterate/id367714621?mt=8

http://itunes.apple.com/us/app/rhythmpad/id365851444?mt=8

If they don't show up free, refresh later.
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Comments

  • RHRH Member Posts: 1,079
    It's not particularly about depth and complexity. More like re-play and polished levels. That's what I look for in a game anyway. Will check out some of your games!
  • TyvanTyvan Member Posts: 29
    Just remember this. 95%+ of impulse buys are based on the Title name and the way the Icon looks.

    I hope this helps you in future games.

    I also noticed in your game video for Fallen, that the game does not save high score for each level. This is a must.

    If you need help just ask. GoodLuck!
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Tyvan said:
    Just remember this. 95%+ of impulse buys are based on the Title name and the way the Icon looks.

    I'm certainly no expert and please don't take huge offence to this but your Icons look like i made them.
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