Fast Development Project
Riffel
Member Posts: 1,272
Im trying another aprouch to StusApps The 1 day game project!h ideia.
Im start a project today, aside my Pinball game. The project test how faster in hours can I get a good quality GS game ( as StusApps Cake Bake). 1h hour used today to concept. Im greatfull if you can vote the poll. Marcos Riffel
Im start a project today, aside my Pinball game. The project test how faster in hours can I get a good quality GS game ( as StusApps Cake Bake). 1h hour used today to concept. Im greatfull if you can vote the poll. Marcos Riffel
Comments
Good luck with it!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
www.marcosriffel.com
I try to sit down and give myself a timeline of when I should have certain things completed and see how close I come. I do this with all projects since it is a good way to keep and check and let things go. If I allow myself 2 hours to get the "perfect" intro screen and I am finding myself past the limit it is a good indicator that I am being too picky and need to move on.
Well I wish you best of luck on your project and look forward to seeing your game!
-Dane
getting an idea that will sell is the most important thing for something like this. Simple ideas work and development time will simply depend on how long it takes to create that idea. If it sells then it doesn't matter if it took you 1 day or 5 days really.
www.marcosriffel.com
www.marcosriffel.com
Lost about 2h in a direction of logics. I got the wrong way. But the games seems beautiful and fun.
total hours worked: 7h
hours left: 17h
regards, Riffel
www.marcosriffel.com
16h left
Regards, Riffel
www.marcosriffel.com
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
"Zombie Hunters!" is in use..
So it must be..
"Zombie Hunters!!"
This game seems better and funner too!
Maybe Zombie Hunter games will be the next big thing :P
Stylized
www.marcosriffel.com
few hours left...
www.marcosriffel.com
Here a 3D wireframe:
Regards, Riffel
www.marcosriffel.com
Is that Maya
Blender?
thanks jessi!
time ending...
I have this weekend to finish the game.
need dedicate more hours to GS programing.
to many time on arts...
will be more then 24h - I tell you.
thanks everybody
www.marcosriffel.com
www.marcosriffel.com
How proceed to have iPad compatibility.
Im like to have 2 versions and tiers.
www.marcosriffel.com
Submit the game as a new one
Change the title by adding 'HD or XL' at the end. Or something.
Resize all your actors and graphics to fit on the larger screen.
Check your rules to make up for the larger screen e.g. if you destroy an actor if he moves beyond 480 in the X axis, you'll have to change the number to 1024 or whatever the ipad screen x is.
Hope that helps - looking forward to seeing it!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
thank you QS
www.marcosriffel.com
after 3 weeks
32 hours on GS programing
and... another 32h on art, publishing, web, etc
total 64h ( well its power of 2 :-) )
www.marcosriffel.com