Resolution Independence. Do i have this right?
daverenner
Member Posts: 133
I enabled RI and now all my graphics are fuzzy. So, i searched the GS forums for an answer. I just want to make sure i have this correct. So i keep my native files at 72dpi. I double my character size. So, if my character is 32x32 pixels, i create them at 64x64@72dpi. When i am in GS, i click RI. I make sure my characters are 32x32 and if the game is played on the iPhone it will look awesome. Does all of that sound correct?
And if so, does it hold true for the iPad stuff as well?
And if so, does it hold true for the iPad stuff as well?
Comments
And I'm pretty sure resolution independence isn't even an option for the iPad. For the time being, if you are working on an iPad app it is just that; an iPad app. No universal apps, etc.
iPad does not need resolution independence at all, in fact don't turn it on as it could cause a problem (I think in 8.9 they stopped you being able to). You simply build at 1024x768.
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