Alpha Zone - Out Now!

hrsmediahrsmedia Member Posts: 522
edited November -1 in Announce Your Game!
Alpha Zone is now available on the appstore



http://itunes.apple.com/us/app/alpha-zone/id387209484?mt=8

Promo Codes:

3LXMFPPMYKER
NEYJ6MAJ93XA

Please post if you use a code. For more promos use the contact form at http://hrsmedia.com put your gamesalad username in the message.

Comments

  • ShpintShpint Member Posts: 404
    looks very cool
    3LXMFPPMYKER taken
    I will leave a review after trying it out :)
  • quantumsheepquantumsheep Member Posts: 8,188
    I took NEYJ6MAJ93XA - will give it a go in a bit! :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • ShpintShpint Member Posts: 404
    Reviewed :D
    Here's a few bugs I noticed.
    When I picked up the laser, died, then start a new game. The laser is still there and ready for use. Is that what's suppose to happen?

    I suggest making "Slow time" and "Shield Boost" a little bit longer. Maybe 3 seconds?

    Other than that, Great game.

    My highscore is 4000 beat that!!!
  • hrsmediahrsmedia Member Posts: 522
    Thanks guys, let me know what you think.
  • hrsmediahrsmedia Member Posts: 522
    Shpint said:
    When I picked up the laser, died, then start a new game. The laser is still there and ready for use. Is that what's suppose to happen?

    - Yea I noticed this a few days ago, already fixed will be in the update.

    I suggest making "Slow time" and "Shield Boost" a little bit longer. Maybe 3 seconds?

    - I did consider doing this before I released it, thought it might be too easy then. Maybe i'll do that...

    My highscore is 4000 beat that!!!

    - Mine is about 32000 lol

  • ShpintShpint Member Posts: 404
    You created the game!!!
    There must be a glitch or some tricks!!! Tell me!!! Mwuhahahahaha
  • thevelopersthevelopers Member Posts: 21
    It's a shame I can't get a promo, but I think I'll have to buy it! I liked the graphics, it gives a good look and feel!
  • hrsmediahrsmedia Member Posts: 522
    @Shpint No tricks, just make sure you use your weapons a lot. The shield boost can help to get the pickups.

    Here are a couple more promo codes:

    R76M63JWRNRH
    KPTJ7739KM7M

    Please post if you take a code, thanks for your support.
  • inceptioninception Member Posts: 74
    I grabbed R76M63JWRNRH
    I'll give it a go and leave a review :)
  • hrsmediahrsmedia Member Posts: 522
    Thanks, hope you enjoy it.
  • quantumsheepquantumsheep Member Posts: 8,188
    Heh - 30870 is my high score :D

    It starts off a bit slow. Or it *feels* like it does. maybe make the streaking lines move faster to convey a better sense of speed?

    The music is a bit repetitive and slow too.

    Other than that, I think it looks lovely, and gets quite manic later!

    Congrats!

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • conrad74conrad74 Member Posts: 50
    hrsmedia,

    I just bought the game after seeing the trailer. Here are my thoughts:

    The game is very aesthetically pleasing. I really like the look and feel and in my opinion, it's one of the strong points of your game.

    I agree with quantumsheep, I think the music is a little slow and repetitive - maybe a little too generic as well. I also think maybe a few more special effects may help make the gameplay more exciting. Maybe special effects for the ship as it goes left or right or maybe a few more sounds from the enemy as they are approaching.

    Gameplay is one of the weaker aspects of this game. I don't believe all is lost though. If you made a few tweaks, I think the Gameplay can be up to par. For example, there was a few times where there were some lulls in the game. Sometimes there would be a bunch of enemies on the screen and sometimes they would be few and far between. In fact, one time when I noticed this, I just took my fingers off of the controls and for a period of 10 seconds, I didn't have to try to dodge any enemies or use any of my weapons or shield. They all flew by me every once in a while without any threat. When there were several enemies on the screen, it was challenging to a certain degree. I think the challenge should be more consistent.

    Maybe even speed up the game a little as well. I think this could add to the challenging factor as well as make the slow time button have a bigger impact (I think the slow time button is really cool)

    I think it would be cool to see the space ship animate as you move it to the left or right.

    When you lose your final shield, there is an explosion which signals that you have blown up but when you get hit any other time, there is no explosion or really anything much that happens. I think it would be neat to have a few sparks or something.

    Great work on this game. Again, love the look and feel.
  • hrsmediahrsmedia Member Posts: 522
    @QS and @conrad74
    You're probably both right about the music, I will change the track.

    The game speed is supposed to start slow, and gradually speed up. I thought this would allow the player to get used to it a bit.
    I gave it to some people to play before I submitted and they said it was too fast and too hard. It was originally faster and harder. Maybe it should be faster. Also, I made it so there are only a couple of obstacles to dodge at first, then more appear the longer you play.

    @conrad74 I will look into adding more effects and animations. I will probably add more/different types of obstacles also. I will work and trying to get a better balance.

    Good score QS!

    Thanks for the feedback guys.
  • conrad74conrad74 Member Posts: 50
    I had a chance to play this for a longer period of time. The gameplay does get more challenging and more challenging on a consistent basis. With that said, I think the gameplay is up to par although it does feel like it starts a bit slow.

    There is still something that is missing for me. The song in the background is dominating - I wish the plane would make a flying noise or something...
  • conrad74conrad74 Member Posts: 50
    Still, great work on the game. I started getting hooked and ended up playing more than I planned... back to work!

    One more thing. Is this just a one level game? If so, maybe several levels with something different on each level would be nice as well...
  • hrsmediahrsmedia Member Posts: 522
    I'm glad you're liking it. Yea 1 level at the moment, I think I have to give it an overhaul. I will put some levels in it, and some extras. I will give it some thought. Thanks again.
  • quantumsheepquantumsheep Member Posts: 8,188
    New score - 42K :D

    hrs - why not try out my first game, Singularity Drive (it's free!): http://itunes.apple.com/gb/app/singularity-drive-prologue/id333502537?mt=8

    It's almost like a side scrolling version of your game (albeit with only two weapons!)

    It might also give you an idea of how the music affects it. Try playing it without the music and you'll see it's a bit dull. The fast music enhances the experience I think!

    Anyway, enough self promotion! Good luck with your game!

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • chosenonestudioschosenonestudios Member Posts: 1,714
    quantumsheep said:
    New score - 42K :D

    hrs - why not try out my first game, Singularity Drive (it's free!): http://itunes.apple.com/gb/app/singularity-drive-prologue/id333502537?mt=8

    It's almost like a side scrolling version of your game (albeit with only two weapons!)

    It might also give you an idea of how the music affects it. Try playing it without the music and you'll see it's a bit dull. The fast music enhances the experience I think!

    Anyway, enough self promotion! Good luck with your game!

    QS :D

    I know all about the music QS haha.

    Oh and HRS, definitely needs pause! Gendai hurry up!
  • quantumsheepquantumsheep Member Posts: 8,188
    chosenonestudios said:
    I know all about the music QS haha.

    Oh and HRS, definitely needs pause! Gendai hurry up!

    Yep - Pause would be ace - I'll definitely add it to SD: P - a year after release! :D

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • hrsmediahrsmedia Member Posts: 522
    I agree pause would be great.

    @QS - I just had a go of singularity drive got to year 2097 score was 28200. Cool game, I like the feel of it, is very similar to mine. I like the backgrounds and the date progression is great idea. Music is cool, I will def change the music in my game!
  • quantumsheepquantumsheep Member Posts: 8,188
    hrsmedia said:
    I agree pause would be great.

    @QS - I just had a go of singularity drive got to year 2097 score was 28200. Cool game, I like the feel of it, is very similar to mine. I like the backgrounds and the date progression is great idea. Music is cool, I will def change the music in my game!

    Glad you like it! 'Infinity' mode has different music on it. You could perhaps offer different tracks that players can select :D

    Oh, and I noticed you were in N&N in arcade I think!

    Cheers,

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • hrsmediahrsmedia Member Posts: 522
    Yea you're right! I have just about made it onto the N&N page in arcade UK store. Cool! Thanks for telling me!
  • chosenonestudioschosenonestudios Member Posts: 1,714
    hrsmedia said:
    Yea you're right! I have just about made it onto the N&N page in arcade UK store. Cool! Thanks for telling me!

    Gratz!
  • hrsmediahrsmedia Member Posts: 522
    Thanks chosen. Quick question do you guys like the music in the video? Should I add it as one of the selectable tracks?
  • chosenonestudioschosenonestudios Member Posts: 1,714
    hrsmedia said:
    Thanks chosen. Quick question do you guys like the music in the video? Should I add it as one of the selectable tracks?

    Yes, definitely!
  • hrsmediahrsmedia Member Posts: 522
    Ok I'll use that track, everyone agree?
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